======About====== This page is about **NPC ENEMIES** in the game.\\ You will find various **enemies** on your journey through this game, including //skeletons//, farm //animals//, //soldiers//, and many more.\\ This page will show what they can drop, what their stats are, and other important info. ======Special Attacks====== ^Attack Name^Attack Details^ |Fast Attack|Attacks multiple times in rapid succession| |Push Attack|Pushes the target away from the attacker, in the direction of the target| |Heavy Attack|The attack has a larger hitbox & range, but is quite a bit slower than normal| |Triple Arrow|The attacker shoots 3 arrows, instead of the normal 1 arrow| |Frost Breath|The attacker shoots ice spikes that apply slowness at targets| |Ground Stomp|The attacker jumps a long distance toward the target, dealing damage, as well as pushing the target away| |Target Spike|The attacker summons ice spikes that follow targets, and then raises them up after stopping for a short while, dealing damage| ======Level 1====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Rabbit\\ {{:snippet_rabbit.png?100|Rabbit}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens| 1 | 3 | 18.18%| |:::| Health:| 3 | Aggro range:| 0.5↹1.5 | Blue Starfish| 2 | 7 | 36.36%| |:::| HP regen:| 1/20s | Aggro at distance time:| 6.5s | Goldfish| 1 || 9.09%| |:::| Damage:| 1 | Levels higher no distant aggro:| 1 | Small Bone| 1 | 5 | 6.36%| |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Copper Sword| 1 || 6.36%| |:::| Armor:| ❔% | Max roam distance:| 6 | Copper Greatsword| 1 || 6.36%| |:::| Move Speed:| 1.8 | Max follow range:| 12 | Copper Spear| 1 || 6.36%| |:::| Respawn Time:| 20-25s | | | Copper Dagger| 1 || 6.36%| |:::| | | | | Iron Dagger| 1 || 2.73%| |:::| | | | | Iron Greatsword| 1 || 1.82%| ^ ||||||||^ | \\ \\ Mini Skeleton\\ {{:snippet_skeleton.png?100|Mini Skeleton}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens| 1 | 3 | 37.38%| |:::| Health:| 3 | Aggro range:| 0↹2.5 | Blue Starfish| 2 | 7 | 37.38%| |:::| HP regen:| 1/20s | Aggro at distance time:| 12s | Small Bone| 1 | 5 | 6.54%| |:::| Damage:| 0.5 | Levels higher no distant aggro:| 10 | Pity Bow| 1 || 18.69%| |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 15 | |||| |:::| Armor:| 0% | Max roam distance:| 4 |:::|||| |:::| Move Speed:| 1.8 | Max follow range:| 8 |:::|||| |:::| Respawn Time:| 20-25s| | |:::|||| ^ ||||||||^ | \\ \\ Chicken\\ {{:snippet_chicken.png?100|Chicken}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens| 5 | 12 | 15.05%| |:::| Health:| 12 | Aggro range:| 0.5↹0 | Goldfish| 2 | 7 | 43.01%| |:::| HP regen:| 1/20s | Aggro at distance time:| 6.5s | Bass Fish| 1 || 4.30%| |:::| Damage:| 1.8 | Levels higher no distant aggro:| 1 | Small Bone| 1 | 3 | 8.60%| |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Oak Bow| 1 || 7.53%| |:::| Armor:| 0% | Max roam distance:| 6 | Copper Dagger| 1 || 7.53%| |:::| Move Speed:| 1.2 | Max follow range:| 12 | Copper Spear| 1 || 7.53%| |:::| Respawn Time:| 20-25s | | | Pine Crossbow| 1 || 4.30%| |:::| | | | | Chicken Helmet| 1 || 2.15%| ^ ||||||||^ | \\ \\ Skeleton Archer\\ {{:snippet_skeleton_archer.png?100|Skeleton Archer}} | Combat Type:| 🏹(Archery) | Auto aggro:| ✔️ | Tokens| 5 | 15 | 21.28%| |:::| Health:| 15 | Aggro range:| 0.75↹0 | Goldfish| 2 | 4 | 42.55%| |:::| HP regen:| 10/20s | Aggro at distance time:| 4.5s | Small Bone| 1 | 5 | 14.89%| |:::| Damage:| 2.4 | Levels higher no distant aggro:| 8 | Recovery Bow| 1 || 21.28%| |:::| Attack Interval:| 3.5s | Levels higher no bump aggro:| 12 | |||| |:::| Armor:| 0% | Max roam distance:| 3 |:::|||| |:::| Move Speed:| 1.8 | Max follow range:| 16 |:::|||| |:::| Respawn Time:| 20-25s | | |:::|||| ======Level 2====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max) ^ (chance) ^ | \\ \\ Thief\\ {{:snippet_thief.png?100|Thief}} | Combat type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens| 10 | 30 | 72.73%| |:::| Health:| 18 | Aggro range:| 1↹3 | Copper Dagger| 1 || 18.18%| |:::| HP regen:| 8/20s | Aggro at distance time:| 8.5 | Iron Dagger| 1 || 9.09%| |:::| Damage:| 2 | Levels higher no distant aggro:| 8 | |||| |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 12 |:::|||| |:::| Armor:| 0% | Max roam distance:| 7 |:::|||| |:::| Move Speed:| 1.8 | Max follow range:| 12 |:::|||| |:::| Respawn Time:| 65-75s | [[enemies#special_attacks|Special Attacks]]:| Fast Attack |:::|||| ^ ||||||||^ ======Level 3====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Rooster\\ {{:snippet_rooster.png?100|Rooster}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens| 5 | 10 | 30% | |:::| Health:| 25 | Aggro range:| 0.5↹0 | Crab| 1 | 1 | 5% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Small Bone| 1 | 5 | 2% | |:::| Damage:| 2 | Levels higher no distant aggro:| 1 | Copper Sword| 1 | 1 | 5% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Oak Bow| 1 | 1 | 5% | |:::| Armor:| 0.7% | Max roam distance:| 6 | Copper Greatsword| 1 | 1 | 5% | |:::| Move Speed:| 1.5 | Max follow range:| 12 | Copper Spear| 1 | 1 | 5% | |:::| Respawn Time:| 20-25s | | | Copper Dagger| 1 | 1 | 5% | ^ ||||||||^ ======Level 6====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Goat\\ {{:snippet_goat.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens| 10 | 30 | 93.33% | |:::| Health:| 30 | Aggro range:| 0.5↹1.5 | Iron Bar| 1 | 4 | 6.67% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | |||| |:::| Damage:| 5 | Levels higher no distant aggro:| 1 |:::|||| |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 |:::|||| |:::| Armor:| 2% | Max roam distance:| 6 |:::|||| |:::| Move Speed:| 1.5 | Max follow range:| 12 |:::|||| |:::| Respawn Time:| 20-25s | [[enemies#special_attacks|Special Attacks]]:| Push Attack |:::|||| ^ ||||||||^ | \\ \\ Pig\\ {{:snippet_pig.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens| 10 | 15 | 50.00% | |:::| Health:| 35 | Aggro range:| 0.5↹1.5 | Crab| 2 || 13.33% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Bass| 2 || 5.56% | |:::| Damage:| 5 | Levels higher no distant aggro:| 1 | Oak Log| 3 | 10 | 13.33% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Copper Helmet| 1 || 5.56% | |:::| Armor:| 2% | Max roam distance:| 6 | Copper Body| 1 || 5.56% | |:::| Move Speed:| 1.5 | Max follow range:| 12 | Copper Legs| 1 || 5.56% | |:::| Respawn Time:| 20-25s | | | Bacon Greatsword| 1 || 1.11% | ^ ||||||||^ ======Level 7====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max) ^ (chance) ^ | \\ \\ Sheep\\ {{:snippet_sheep.png?100|Sheep}} | Combat type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens| 15 | 20 | 41.67% | |:::| Health:| 50 | Aggro range:| 0.5↹1.5 | Bass Fish| 2 | 2 | 17.86% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Copper Bar| 2 | 4 | 11.90% | |:::| Damage:| 3 | Levels higher no distant aggro:| 1 | Oak Helmet| 1 || 8.33% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Oak Body| 1 || 8.33% | |:::| Armor:| 2% | Max roam distance:| 6 | Oak Legs| 1 || 8.33% | |:::| Move Speed:| 1.6 | Max follow range:| 12 | Pine Helmet| 1 || 3.57% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| | |||| ^ ||||||||^ ======Level 9====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Wolf\\ {{:snippet_wolf.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens | 10 | 50 | 67.71% | |:::| Health:| 30 | Aggro range:| 0.75↹4 | Jellyfish | 1 | 6 | 26.04% | |:::| HP regen:| 8/20s | Aggro at distance time:| 4.5s | Iron Greatsword | 1 || 3.13% | |:::| Damage:| 10 | Levels higher no distant aggro:| 8 | Iron Legs | 1 || 3.13% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 12 | |||| |:::| Armor:| 2% | Max roam distance:| 7 | |||| |:::| Move Speed:| 2.5 | Max follow range:| 12 | |||| |:::| Respawn Time:| 65–75s | [[enemies#special_attacks|Special Attacks]]:| | |||| ^ ||||||||^ | \\ \\ Boar\\ {{:snippet_boar.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Salmon | 1 | 4 | 60.19% | |:::| Health:| 40 | Aggro range:| 0.5↹2 | Tokens | 10 | 30 | 23.15% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6s | Iron Sword | 1 || 2.78% | |:::| Damage:| 3 | Levels higher no distant aggro:| 10 | Iron Greatsword | 1 || 2.78% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 20 | Iron Dagger | 1 || 2.78% | |:::| Armor:| 0% | Max roam distance:| 7 | Iron Spear | 1 || 2.78% | |:::| Move Speed:| 1.8 | Max follow range:| 15 | Medium Bone | 1 || 4.63% | |:::| Respawn Time:| 35–40s | [[enemies#special_attacks|Special Attacks]]:| | Bacon Greatsword | 1 || 0.93% | ^ ||||||||^ ======Level 10====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Cow\\ {{:snippet_cow.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens | 10 | 30 | 45.22% | |:::| Health:| 55 | Aggro range:| 0.5↹1.5 | Salmon | 2 | 4 | 9.04% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Clam | 2 | 4 | 9.04% | |:::| Damage:| 6 | Levels higher no distant aggro:| 1 | Jellyfish | 2 | 4 | 9.04% | |:::| Attack Interval:| 3.2s | Levels higher no bump aggro:| 10 | Tuna | 2 | 4 | 9.04% | |:::| Armor:| 5% | Max roam distance:| 6 | Swordfish | 2 | 4 | 9.04% | |:::| Move Speed:| 1.5 | Max follow range:| 12 | Medium Bone | 1 | 3 | 9.04% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| | Cowboy Hat | 1 || 0.54% | ^ ||||||||^ ======Level 11====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Fox\\ {{:snippet_fox.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens | 10 | 40 | 45.45% | |:::| Health:| 60 | Aggro range:| 0.5↹1.5 | Pine Log | 1 | 4 | 30.30% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Iron Spear | 1 || 4.55% | |:::| Damage:| 7 | Levels higher no distant aggro:| 1 | Pine Crossbow | 1 || 4.55% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Pine Bow | 1 || 4.55% | |:::| Armor:| 2% | Max roam distance:| 6 | Birch Log | 1 | 4 | 6.06% | |:::| Move Speed:| 2 | Max follow range:| 12 | Fox Hat | 1 || 4.55% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| |:::|||| ^ ||||||||^ ======Level 13====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Ram\\ {{:snippet_ram.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens | 10 | 50 | 40.54% | |:::| Health:| 75 | Aggro range:| 0.5↹0 | Iron Bar | 1 | 4 | 27.03% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Iron Sword | 1 || 10.81% | |:::| Damage:| 7 | Levels higher no distant aggro:| 1 | Iron Greatsword | 1 || 6.76% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Iron Spear | 1 || 2.70% | |:::| Armor:| 2% | Max roam distance:| 6 | Iron Dagger | 1 || 2.70% | |:::| Move Speed:| 2 | Max follow range:| 12 | Cobalt Bar | 1 | 5 | 6.76% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| | Silver Bar | 1 | 3 | 2.70% | ^ ||||||||^ ======Level 17====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Doe\\ {{:snippet_doe.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens | 10 | 50 | 40.32% | |:::| Health:| 90 | Aggro range:| 0.5↹1.5 | Jellyfish | 2 | 4 | 8.06% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Medium Bone | 2 | 4 | 8.06% | |:::| Damage:| 9 | Levels higher no distant aggro:| 1 | Bass Fish | 2 | 4 | 8.06% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Salmon | 2 | 4 | 8.06% | |:::| Armor:| 2.5% | Max roam distance:| 6 | Small Bone | 1 || 24.19% | |:::| Move Speed:| 1.5 | Max follow range:| 12 | Medium Bone | 1 || 3.23% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| |:::|||| ^ ||||||||^ ======Level 22====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Buck\\ {{:snippet_buck.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens | 10 | 50 | 28.74% | |:::| Health:| 100 | Aggro range:| 0.5↹1 | Clam | 1 | 4 | 9.20% | |:::| HP regen:| 2/20s | Aggro at distance time:| 6.5s | Small Bone | 1 | 7 | 9.20% | |:::| Damage:| 14 | Levels higher no distant aggro:| 1 | Pine Bow | 1 || 9.20% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 10 | Pine Crossbow | 1 || 9.20% | |:::| Armor:| 5% | Max roam distance:| 6 | Iron Spear | 1 || 9.20% | |:::| Move Speed:| 1.8 | Max follow range:| 12 | Birch Bow | 1 || 4.60% | |:::| Respawn Time:| 20–25s | [[enemies#special_attacks|Special Attacks]]:| | Birch Crossbow | 1 || 4.60% | |:::| |||| Cobalt Spear | 1 || 4.60% | |:::| |||| Medium Bone | 1 | 3 | 2.30% | |:::| |||| Salmon | 1 || 9.20% | ^ ||||||||^ ======Level 26====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Moosecow\\ {{:snippet_moosecow.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Swordfish | 1 | 4 | 30% | |:::| Health:| 110 | Aggro range:| 0.75↹5.5 | Seahorse | 5 | 10 | 40% | |:::| HP regen:| 25/20s | Aggro at distance time:| 4.5s | Big Crab | 1 | 5 | 10% | |:::| Damage:| 18 | Levels higher no distant aggro:| 8 | Maple Helm | 1 || 2% | |:::| Attack Interval:| 2.3s | Levels higher no bump aggro:| 12 | Maple Body | 1 || 2% | |:::| Armor:| 7% | Max roam distance:| 5 | Maple Legs | 1 || 2% | |:::| Move Speed:| 2 | Max follow range:| 15 | Catfish | 1 | 5 | 6% | |:::| Respawn Time:| 100-110s (1:40-1:50) | [[enemies#special_attacks|Special Attacks]]:| Push Attack | Large Bone | 1 | 1 | 4% | |:::| |||| Chestnut Helm | 1 || 1% | |:::| |||| Chestnut Body | 1 || 1% | |:::| |||| Chestnut Legs | 1 || 1% | |:::| |||| Yew Crossbow | 1 || 0.025% | ^ ||||||||^ ======Level 33====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Moose\\ {{:snippet_moose.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Swordfish | 1 | 2 | 16.8% | |:::| Health:| 140 | Aggro range:| 0.75↹1 | Catfish | 1 | 2 | 25.2% | |:::| HP regen:| 30/20s | Aggro at distance time:| 4.5s | Chestnut Log | 1 | 2 | 42% | |:::| Damage:| 22 | Levels higher no distant aggro:| 8 | Maple Helm | 1 || 1% | |:::| Attack Interval:| 2.4s | Levels higher no bump aggro:| 12 | Maple Body | 1 || 1% | |:::| Armor:| 7% | Max roam distance:| 5 | Maple Legs | 1 || 1% | |:::| Move Speed:| 2 | Max follow range:| 15 | Catfish | 1 | 5 | 6% | |:::| Respawn Time:| 100-120s (1:40-2:00) | [[enemies#special_attacks|Special Attacks]]:| Push Attack | Large Bone | 1 | 3 | 4% | |:::| |||| Gold Helm | 1 || 1% | |:::| |||| Gold Body | 1 || 1% | |:::| |||| Gold Legs | 1 || 1% | |:::| |||| Yew Bow | 1 || 0.025% | ^ ||||||||^ ======Level 34====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Bear\\ {{:snippet_bear.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 10 | 100 | 51.28% | |:::| Health:| 150 | Aggro range:| 0.75↹5 | Seahorse | 5 | 10 | 25.64% | |:::| HP regen:| 20/20s | Aggro at distance time:| 4.5s | Silver Bar | 1 | 3 | 6.41% | |:::| Damage:| 20 | Levels higher no distant aggro:| 8 | Large Bone | 1 | 1 | 5.13% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 12 | Silver Spear | 1 || 1.28% | |:::| Armor:| 8% | Max roam distance:| 5 | Silver Greatsword | 1 || 1.28% | |:::| Move Speed:| 1.5 | Max follow range:| 15 | Big Crab | 1 | 5 | 1.28% | |:::| Respawn Time:| 95-100s (1:35-1:40) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Heavy Attack | Gold Spear | 1 || 1.28% | |:::| |||| Gold Greatsword | 1 || 1.28% | |:::| |||| Catfish | 1 | 5 | 1.28% | |:::| |||| Barracuda | 20 | 20 | 1.28% | |:::| |||| Hook | 1 || 0.64% | |:::| |||| Pushstick | 1 || 0.64% | ^ ||||||||^ | \\ \\ Evil Ranged Guard\\ {{:snippet_evil_ranged_guard.png?100|}} | Combat Type:| 🏹(Archery) | Auto aggro:| ✔️ | Score Tokens | 10 | 150 | 45.55% | |:::| Health:| 150 | Aggro range:| 0.75↹5 | Chestnut Log | 1 | 6 | 22.79% | |:::| HP regen:| 20/20s | Aggro at distance time:| 4.5s | Catfish | 1 | 6 | 22.79% | |:::| Damage:| 25 | Levels higher no distant aggro:| 8 | Maple Bow | 1 || 2.85% | |:::| Attack Interval:| 3s | Levels higher no bump aggro:| 12 | Maple Crossbow | 1 || 2.85% | |:::| Armor:| 12% | Max roam distance:| 5 | Chestnut Bow | 1 || 1.14% | |:::| Move Speed:| 2.5 | Max follow range:| 15 | Chestnut Crossbow | 1 || 1.14% | |:::| Respawn Time:| 95-100s (1:35-1:40) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Triple Attack | Yew Bow | 1 || 0.11% | |:::| |||| Yew Crossbow | 1 || 0.11% | |:::| |||| Evil Sword | 1 || 0.04% | |:::| |||| Evil Crossbow | 1 || 0.06% | ^ ||||||||^ ======Level 35====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Evil Melee Guard\\ {{:snippet_soldier.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 10 | 150 | 51.28% | |:::| Health:| 150 | Aggro range:| 0.75↹5 | Gold Bar | 1 | 3 | 6.41% | |:::| HP regen:| 20/20s | Aggro at distance time:| 4.5s | Catfish | 2 | 4 | 25.64% | |:::| Damage:| 25 | Levels higher no distant aggro:| 8 | Silver Sword | 1 || 2.56% | |:::| Attack Interval:| 3s | Levels higher no bump aggro:| 12 | Silver Greatsword | 1 || 2.56% | |:::| Armor:| 12% | Max roam distance:| 5 | Silver Dagger | 1 || 2.56% | |:::| Move Speed:| 2.5 | Max follow range:| 15 | Silver Spear | 1 || 2.56% | |:::| Respawn Time:| 95-100s (1:35-1:40) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Gold Sword | 1 || 1.28% | |:::| |||| Gold Greatsword | 1 || 1.28% | |:::| |||| Gold Dagger | 1 || 1.28% | |:::| |||| Gold Spear | 1 || 1.28% | |:::| |||| Emerald Sword | 1 || 0.26% | |:::| |||| Emerald Greatsword | 1 || 0.26% | |:::| |||| Emerald Dagger | 1 || 0.26% | |:::| |||| Emerald Spear | 1 || 0.26% | |:::| |||| Evil Sword | 1 || 0.13% | |:::| |||| Evil Helmet | 1 || 0.13% | ^ ||||||||^ ======Level 37====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Buffalo\\ {{:snippet_buffalo.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 10 | 50 | 54.68% | |:::| Health:| 140 | Aggro range:| 0.75↹0 | Medium Bone | 2 | 4 | 12.15% | |:::| HP regen:| 12/20s | Aggro at distance time:| 5.5s | Clam | 1 | 4 | 9.72% | |:::| Damage:| 25 | Levels higher no distant aggro:| 8 | Tuna Fish | 1 | 4 | 9.72% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 12 | Cobalt Bar | 1 | 4 | 2.43% | |:::| Armor:| 10% | Max roam distance:| 5 | Silver Bar | 1 | 4 | 2.43% | |:::| Move Speed:| 1.3 | Max follow range:| 9 | Large Bone | 1 | 2 | 3.65% | |:::| Respawn Time:| 65–75s (1:05–1:15) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Heavy Attack | Cowboy Hat | 1 || 0.36% | |:::| |||| Cobalt Sword | 1 || 1.22% | |:::| |||| Cobalt Greatsword | 1 || 1.22% | |:::| |||| Cobalt Dagger | 1 || 1.22% | |:::| |||| Cobalt Spear | 1 || 1.22% | ^ ||||||||^ ======Level 39====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^ (chance) ^(min)^(max) ^ | \\ \\ Troll\\ {{:snippet_troll.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 10 | 150 | 55.47% | |:::| Health:| 150 | Aggro range:| 0.5↹7 | Troll Pelt | 1 | 2 | 5.55% | |:::| HP regen:| 40/20s | Aggro at distance time:| 2.5s | Gold Bar | 1 | 6 | 5.55% | |:::| Damage:| 25 | Levels higher no distant aggro:| 999 | Troll Head | 1 | 3 | 16.64% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 999 | Silver Body | 1 || 1.11% | |:::| Armor:| 18% | Max roam distance:| 3 | Silver Legs | 1 || 1.11% | |:::| Move Speed:| 1.3 | Max follow range:| 15 | Maple Helmet | 1 || 2.22% | |:::| Respawn Time:| 110–120s (1:50–2:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Heavy Attack | Maple Body | 1 || 2.22% | |:::| |||| Maple Legs | 1 || 2.22% | |:::| |||| Gold Spear | 1 || 1.11% | |:::| |||| Gold Greatsword | 1 || 1.11% | |:::| |||| Gold Helmet | 1 || 1.11% | |:::| |||| Chestnut Helmet | 1 || 1.11% | |:::| |||| Emerald Helmet | 1 || 0.06% | |:::| |||| Emerald Body | 1 || 0.06% | |:::| |||| Emerald Legs | 1 || 0.06% | ^ ||||||||^ ======Level 40====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^ (chance) ^(min)^(max) ^ | \\ \\ Good Ranged Guard\\ {{:snippet_low_ranged_guard.png?100|}} | Combat type:| 🏹(Archery) | Auto aggro:| ❌ | Score Tokens | 10 | 150 | 39.98% | |:::| Health:| 180 | Aggro range:| 0.75↹5 | Big Crab | 1 | 5 | 4.99% | |:::| HP regen:| 10/20s | Aggro at distance time:| 4.5s | Pine Crossbow | 1 || 19.99% | |:::| Damage:| 30 | Levels higher no distant aggro:| 8 | Birch Bow | 1 || 3.99% | |:::| Attack Interval:| 3s | Levels higher no bump aggro:| 12 | Birch Crossbow | 1 || 3.99% | |:::| Armor:| 10% | Max roam distance:| 6 | Birch Helmet | 1 || 3.99% | |:::| Move Speed:| 2 | Max follow range:| 16 | Birch Body | 1 || 3.99% | |:::| Respawn Time:| 110–120s (1:50–2:00) | Special Attacks:| Fast Attack\\ Triple Arrow | Birch Legs | 1 || 3.99% | |:::| |||| Maple Bow | 1 || 1.00% | |:::| |||| Maple Crossbow | 1 || 1.00% | |:::| |||| Maple Helmet | 1 || 1.00% | |:::| |||| Maple Body | 1 || 1.00% | |:::| |||| Maple Legs | 1 || 1.00% | |:::| |||| Chestnut Bow | 1 || 0.50% | |:::| |||| Chestnut Crossbow | 1 || 0.50% | |:::| |||| Hook | 1 || 0.50% | |:::| |||| Pushstick | 1 || 0.50% | |:::| |||| Good Crossbow | 1 || 0.05% | ^ ||||||||^ ======Level 45====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Bull\\ {{:snippet_bull.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 10 | 50 | 40% | |:::| Health:| 200 | Aggro range:| 0.75↹2 | Big Crab | 1 | 5 | 5% | |:::| HP regen:| 5/20s | Aggro at distance time:| 4.5s | Salmon Fish | 2 | 5 | 20% | |:::| Damage:| 30 | Levels higher no distant aggro:| 8 | Tuna Fish | 2 | 5 | 6% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 12 | Iron Spear | 1 || 4% | |:::| Armor:| 3% | Max roam distance:| 6 | Iron Sword | 1 || 4% | |:::| Move Speed:| 2 | Max follow range:| 10 | Iron Greatsword | 1 || 4% | |:::| Respawn Time:| 50–60s (0:50–1:00) | [[enemies#special_attacks|Special Attacks]]:| None | Iron Dagger | 1 || 4% | |:::| |||| Cobalt Spear | 1 || 1.5% | |:::| |||| Cobalt Sword | 1 || 1.5% | |:::| |||| Cobalt Greatsword | 1 || 1.5% | |:::| |||| Cobalt Dagger | 1 || 1.5% | |:::| |||| Silver Spear | 1 || 1% | |:::| |||| Silver Sword | 1 || 1% | |:::| |||| Silver Greatsword | 1 || 1% | |:::| |||| Silver Dagger | 1 || 1.5% | |:::| |||| Large Bone | 1 | 1 | 1% | |:::| |||| Gold Spear | 1 || 1% | |:::| |||| Cowboy Hat | 1 || 0.3% | |:::| |||| Hook | 1 || 0.5% | |:::| |||| Pushstick | 1 || 0.5% | ^ ||||||||^ ======Level 53====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Good Melee Guard\\ {{:snippet_low_melee_guard.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Score Tokens | 10 | 150 | 50% | |:::| Health:| 250 | Aggro range:| 1↹3 | Big Crab | 1 | 5 | 5% | |:::| HP regen:| 10/15s | Aggro at distance time:| 4s | Iron Greatsword | 1 || 20% | |:::| Damage:| 25 | Levels higher no distant aggro:| 5 | Silver Bar | 1 | 3 | 3% | |:::| Attack Interval:| 2s | Levels higher no bump aggro:| 8 | Cobalt Spear | 1 || 4% | |:::| Armor:| 8% | Max roam distance:| 6 | Cobalt Sword | 1 || 4% | |:::| Move Speed:| 1.7 | Max follow range:| 10 | Cobalt Greatsword | 1 || 4% | |:::| Respawn Time:| 45–60s (0:45–1:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Cobalt Dagger | 1 || 4% | |:::| |||| Cobalt Helmet | 1 || 4% | |:::| |||| Cobalt Chestplate | 1 || 4% | |:::| |||| Cobalt Leggings | 1 || 4% | |:::| |||| Silver Spear | 1 || 1% | |:::| |||| Silver Sword | 1 || 1% | |:::| |||| Silver Greatsword | 1 || 1% | |:::| |||| Silver Dagger | 1 || 1.5% | |:::| |||| Silver Helmet | 1 || 1% | |:::| |||| Silver Chestplate | 1 || 1% | |:::| |||| Silver Leggings | 1 || 1% | |:::| |||| Gold Sword | 1 || 0.5% | |:::| |||| Gold Greatsword | 1 || 0.5% | |:::| |||| Hook | 1 || 0.5% | |:::| |||| Pushstick | 1 || 0.5% | |:::| |||| Good Helmet | 1 || 0.2% | ^ ||||||||^ ======Level 68====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Croc\\ {{:snippet_croc.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 50 | 100 | 42.55% | |:::| Health:| 300 | Aggro range:| 0.5↹9 | Score Tokens | 100 | 1000 | 4.26% | |:::| HP regen:| 50/20s | Aggro at distance time:| 2.5s | Croc Meat | 1 | 3 | 26.60% | |:::| Damage:| 60 | Levels higher no distant aggro:| 99 | Croc Pelt | 1 | 3 | 10.64% | |:::| Attack Interval:| 4.2s | Levels higher no bump aggro:| 99 | Chestnut Helmet | 1 || 2.13% | |:::| Armor:| 20% | Max roam distance:| 6 | Chestnut Body | 1 || 2.13% | |:::| Move Speed:| 1.8 | Max follow range:| 19 | Chestnut Legs | 1 || 2.13% | |:::| Respawn Time:| 410–720s (6:50–12:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Yew Helmet | 1 || 0.21% | |:::| |||| Yew Body | 1 || 0.21% | |:::| |||| Yew Legs | 1 || 0.21% | |:::| |||| Fish Merchant Jacket | 1 || 0.11% | ^ ||||||||^ ======Level 75====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Warrior\\ {{:snippet_warrior.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Score Tokens | 100 | 250 | 32.21% | |:::| Health:| 300 | Aggro range:| 0.75↹4 | Score Tokens | 500 | 1000 | 4.29% | |:::| HP regen:| 25/20s | Aggro at distance time:| 4.5s | Barracuda | 1 | 5 | 26.84% | |:::| Damage:| 45 | Levels higher no distant aggro:| 20 | Silver Helmet | 1 || 6.44% | |:::| Attack Interval:| 2.3s | Levels higher no bump aggro:| 30 | Silver Body | 1 || 6.44% | |:::| Armor:| 30% | Max roam distance:| 5 | Silver Legs | 1 || 6.44% | |:::| Move Speed:| 2.0 | Max follow range:| 15 | Gold Helmet | 1 || 4.29% | |:::| Respawn Time:| 120–130s | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Gold Body | 1 || 4.29% | |:::| |||| Gold Legs | 1 || 4.29% | |:::| |||| Emerald Helmet | 1 || 0.43% | |:::| |||| Emerald Body | 1 || 0.43% | |:::| |||| Emerald Legs | 1 || 0.43% | |:::| |||| Emerald Sword | 1 || 0.43% | |:::| |||| Emerald Greatsword | 1 || 0.43% | |:::| |||| Emerald Dagger | 1 || 0.43% | |:::| |||| Emerald Spear | 1 || 0.43% | |:::| |||| Cape of Striking | 1 || 0.11% | |:::| |||| Diamond Sword | 1 || 0.21% | |:::| |||| Diamond Greatsword | 1 || 0.21% | |:::| |||| Diamond Dagger | 1 || 0.21% | |:::| |||| Diamond Spear | 1 || 0.21% | |:::| |||| Diamond Helmet | 1 || 0.21% | |:::| |||| Diamond Body | 1 || 0.21% | |:::| |||| Diamond Legs | 1 || 0.21% | |:::| |||| Banker Shirt | 1 || 0.01% | |:::| |||| Banker Pants | 1 || 0.01% | |:::| |||| Banker Hat | 1 || 0.01% | ^ ||||||||^ ======Level 89====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Archer\\ {{:snippet_archer.png?100|}} | Combat Type:| 🏹(Archery) | Auto aggro:| ✔️ | Tokens | 100 | 250 | 32.08% | |:::| Health:| 400 | Aggro range:| 0.75↹4 | Tokens | 1000 | 2000 | 4.28% | |:::| HP regen:| 20/20s | Aggro at distance time:| 4.5s | Barracuda | 1 | 5 | 21.38% | |:::| Damage:| 55 | Levels higher no distant aggro:| 50 | Chestnut Helmet | 1 || 4.28% | |:::| Attack Interval:| 2.8s | Levels higher no bump aggro:| 20 | Chestnut Body | 1 || 4.28% | |:::| Armor:| 25% | Max roam distance:| 6 | Chestnut Legs | 1 || 4.28% | |:::| Move Speed:| 2.5 | Max follow range:| 16 | Giant Squid | 50 | 100 | 5.35% | |:::| Respawn Time:| 110–120s (1:50–2:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Triple Arrow\\ Push Attack | Yew Helmet | 1 || 0.32% | |:::| |||| Yew Body | 1 || 0.32% | |:::| |||| Yew Legs | 1 || 0.32% | |:::| |||| Yew Bow | 1 || 0.53% | |:::| |||| Yew Crossbow | 1 || 0.32% | |:::| |||| Cape of Deflection | 1 || 0.11% | |:::| |||| Willow Bow | 1 || 0.32% | |:::| |||| Willow Crossbow | 1 || 0.21% | |:::| |||| Willow Helmet | 1 || 0.21% | |:::| |||| Willow Body | 1 || 0.21% | |:::| |||| Willow Legs | 1 || 0.21% | |:::| |||| Banker Shirt | 1 || 0.01% | |:::| |||| Banker Pants | 1 || 0.01% | |:::| |||| Banker Hat | 1 || 0.01% | ^ ||||||||^ ======Level 339====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Extra Evil Guard\\ {{:snippet_soldier.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Tokens | 10 | 150 | 50.85% | |:::| Health:| 2,000 | Aggro range:| 0.75↹5 | Barracuda | 1 | 20 | 16.95% | |:::| HP regen:| 50/5s | Aggro at distance time:| 4.5s | Emerald Sword | 1 || 5.08% | |:::| Damage:| 50 | Levels higher no distant aggro:| 8 | Emerald Greatsword | 1 || 5.08% | |:::| Attack Interval:| 3s | Levels higher no bump aggro:| 12 | Diamond Dagger | 1 || 3.39% | |:::| Armor:| 60% | Max roam distance:| 50 | Diamond Spear | 1 || 3.39% | |:::| Move Speed:| 2.5 | Max follow range:| 15 | Gold Sword | 1 || 8.47% | |:::| Respawn Time:| 900–1,300s (15:00–21:40) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Silver Shield | 1 || 1.69% | |:::| |||| Silver Gloves | 1 || 1.69% | |:::| |||| Evil Sword | 1 || 1.69% | |:::| |||| Evil Helmet | 1 || 1.69% | ^ ||||||||^ ======Level 407====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Very Good Melee Guard\\ {{:snippet_low_melee_guard.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ❌ | Tokens | 10 | 150 | 51.02% | |:::| Health:| 2,500 | Aggro range:| 1↹3 | Giant Squid | 1 | 20 | 10.20% | |:::| HP regen:| 10/15s | Aggro at distance time:| 4s | Silver Greatsword | 1 || 20.41% | |:::| Damage:| 50 | Levels higher no distant aggro:| 5 | Emerald Dagger | 1 || 2.04% | |:::| Attack Interval:| 2s | Levels higher no bump aggro:| 8 | Cobalt Cape | 1 || 2.04% | |:::| Armor:| 10% | Max roam distance:| 25 | Gold Body | 1 || 2.04% | |:::| Move Speed:| 1.7 | Max follow range:| 10 | Willow Body | 1 || 2.04% | |:::| Respawn Time:| 900-1,800s (15:00-30:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack | Silver Cape | 1 || 2.04% | |:::| |||| Willow Helmet | 1 || 2.04% | |:::| |||| Pushstick | 1 || 2.04% | |:::| |||| Hook | 1 || 2.04% | |:::| |||| Good Helmet | 1 || 2.04% | ^ ||||||||^ ======Level 800====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Troll King\\ {{:snippet_trollking.png?100|}} | Combat Type:| ⚔️(Melee) | Auto aggro:| ✔️ | Troll Pelt | 10 | 30 | 8.77% | |:::| Health:| 5,000 | Aggro range:| 15↹20 | Large Bone | 10 | 30 | 8.77% | |:::| HP regen:| 150/6s | Aggro at distance time:| 2.5s | Obsidian Spear | 1 || 3.51% | |:::| Damage:| 80 | Levels higher no distant aggro:| 20 | Obsidian Dagger | 1 || 3.51% | |:::| Attack Interval:| 2.2s | Levels higher no bump aggro:| 99 | Obsidian Sword | 1 || 3.51% | |:::| Armor:| 30% | Max roam distance:| 3 | Obsidian Greatsword | 1 || 3.51% | |:::| Move Speed:| 2.6 | Max follow range:| 15 | Obsidian Helmet | 1 || 3.51% | |:::| Respawn Time:| 7,200s (120:00) | [[enemies#special_attacks|Special Attacks]]:| Fast Attack\\ Heavy Attack\\ Push Attack | Obsidian Legs | 1 || 3.51% | |:::| |||| Obsidian Body | 1 || 3.51% | |:::| |||| Diamond Spear | 1 || 3.51% | |:::| |||| Diamond Dagger | 1 || 3.51% | |:::| |||| Diamond Sword | 1 || 3.51% | |:::| |||| Diamond Greatsword | 1 || 3.51% | |:::| |||| Diamond Helmet | 1 || 3.51% | |:::| |||| Diamond Legs | 1 || 3.51% | |:::| |||| Diamond Body | 1 || 3.51% | |:::| |||| Willow Crossbow | 1 || 3.51% | |:::| |||| Willow Legs | 1 || 3.51% | |:::| |||| Willow Helmet | 1 || 3.51% | |:::| |||| Willow Body | 1 || 3.51% | |:::| |||| Willow Bow | 1 || 3.51% | |:::| |||| Obsidian Cape | 1 || 5.26% | ^ ||||||||^ ======Level ?====== ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Dire Wolf\\ {{:snippet_direwolf.png?110|}} | Combat Type:| ⚔️(Mixed) | Auto aggro:| ✔️ | **Table 1** (guaranteed) |||| |:::| Health:| 8,000 | Aggro range:| 3↹15 | Wolf Meat| 1 | 5 | 100%| |:::| HP regen:| 150/6s | Aggro at distance time:| 1.5s | Wolf Pelt| 1 || 100%| |:::| Damage:| 120 | Levels higher no distant aggro:| 99 | **Table 2**(food/tokens) |||| |:::| Attack Interval:| 2.6s | Levels higher no bump aggro:| 999 | Tokens| 2,000 | 5,000 | 33.3%| |:::| Armor:| 35% | Max roam distance:| 2 | Swordfish| 20 | 50 | 33.3%| |:::| Move Speed:| 5 | Max follow range:| 13 | Barracuda| 10 | 30 | 33.3%| |:::| Respawn Time:| 150-300s (2:30-5:00) | [[enemies#special_attacks|Special Attacks]]:|Frost Breath\\ Ground Stomp\\ Target Spike | **Table 3**(materials) |||| |:::| |||| Willow Log| 1 | 10 | 33.3%| |:::| |||| Diamond Bar| 1 | 10 | 33.3%| |:::| |||| Large Bone| 4 | 8 | 33.3%| |:::| |||| **Table 4**(gear) |||| |:::| |||| Nothing| N/A || 77.52%| |:::| |||| Willow Crossbow| 1 || 2.33%| |:::| |||| Any Diamond Armor| 1 || 1.55%| |:::| |||| Any Willow Armor| 1 || 1.55%| |:::| |||| Diamond Sword| 1 || 1.55%| |:::| |||| Diamond Spear| 1 || 1.55%| |:::| |||| Diamond Dagger| 1 || 1.55%| |:::| |||| Willow Bow| 1 || 1.55%| |:::| |||| Diamond Greatsword| 1 || 0.78%| |:::| |||| Hook| 1 || 0.78%| |:::| |||| Pushstick| 1 || 0.78%| |:::| |||| Ice Crossbow| 1 || 0.78%| |:::| |||| Ice Greatsword| 1 || 0.78%| |:::| |||| Ember Cape| 1 || 0.78%| ^ ||||||||^ ======Boilerplate====== Do **NOT** remove or add normal data to this section.\\ It is meant as a **MOLD** (a.k.a. "//Boilerplate//") you can use to //Copy&Paste// to create new level sections, so they will all look the same..\\ Leave it as the **LAST-SECTION**, so it won't intervene with normal info/data the viewers are looking for. ^ //__Enemy__// ^ //__Stats__// ^^ //__Behavior__// ^^ //__Possible drops__// ^(min)^(max)^ (chance) ^ | \\ \\ Enemy name\\ [Enemy Image] | Combat Type:| ⚔️(Melee)\\ or\\ 🏹(Archery) | Auto aggro:| ❌ or ✔️ | [Drop name]| x | y | ❔%| |:::| Health:| ❔ | Aggro range:| ❔↹❔ | [Drop name]| z || ❔%| |:::| HP regen:| ❔/❔s | Aggro at distance time:| ❔s | |||| |:::| Damage:| ❔ | Levels higher no distant aggro:| ❔ |:::|||| |:::| Attack Interval:| ❔s | Levels higher no bump aggro:| ❔ |:::|||| |:::| Armor:| ❔% | Max roam distance:| ❔ |:::|||| |:::| Move Speed:| ❔ | Max follow range:| ❔ |:::|||| |:::| Respawn Time:| ❔-❔s | [[enemies#special_attacks|Special Attacks]]:| |:::|||| |:::| |||| [Drop name]| x | y | ❔%| |:::| |||| [Drop name]| z || ❔%| ^ ||||||||^