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enemies [2025/05/24 16:11] – Added any remaining NPCs to the new format jvginfinityenemies [2025/05/24 16:33] (current) – removed the [any _ loot] description jvginfinity
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 You will find various **enemies** on your journey through this game, including //skeletons//, farm //animals//, //soldiers//, and many more.\\ You will find various **enemies** on your journey through this game, including //skeletons//, farm //animals//, //soldiers//, and many more.\\
 This page will show what they can drop, what their stats are, and other important info. This page will show what they can drop, what their stats are, and other important info.
-  * Notes: 
-    - **This page is currently being worked on, to convert old style to new style, have patience till it's done for layout, which can take a few days or weeks** 😘 
  
-      * Any (material) Armor ([[Metal Armor|Metal]]/[[Wood Armor|Wooden]]) = **helmet**, **body**, and **leggings**. 
-      * Any (material) Weapon 
-        * [[Melee Weapons]] = **sword**, **greatsword**, **dagger**, and **spear**. 
-        * [[Archery Weapon]] = **bow** and **crossbow**. 
  
 ======Special Attacks====== ======Special Attacks======
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 |:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  Goldfish|  1  ||  9.09%| |:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  Goldfish|  1  ||  9.09%|
 |:::|  Damage: 1  |  Levels higher no distant aggro: 1  |  Small Bone|  1  |  5  |  6.36%| |:::|  Damage: 1  |  Levels higher no distant aggro: 1  |  Small Bone|  1  |  5  |  6.36%|
-|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  //Any Copper Weapon//|  1  ||  6.36%| +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Copper Sword|  1  ||  6.36%| 
-|:::|  Armor: ❔%  |  Max roam distance: 6  |  Iron Dagger|  1  ||  2.73%| +|:::|  Armor: ❔%  |  Max roam distance: 6  |  Copper Greatsword|  1  ||  6.36%| 
-|:::|  Move Speed: 1.8  |  Max follow range: 12  |  Iron Greatsword|  1  ||  1.82%| +|:::|  Move Speed: 1.8  |  Max follow range: 12  |  Copper Spear|  1  ||  6.36%| 
-|:::|  Respawn Time: 20-25s  | | | ||||+|:::|  Respawn Time: 20-25s  | | |  Copper Dagger 1  ||  6.36%| 
 +|:::| | | | |  Iron Dagger|  1  ||  2.73%| 
 +|:::| | | | |  Iron Greatsword|  1  ||  1.82%|
 ^ ||||||||^ ^ ||||||||^
 |  \\ \\ Mini Skeleton\\ {{:snippet_skeleton.png?100|Mini Skeleton}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  1  |  3  |  37.38%| |  \\ \\ Mini Skeleton\\ {{:snippet_skeleton.png?100|Mini Skeleton}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  1  |  3  |  37.38%|
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 ======Level 2====== ======Level 2======
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>  ^+^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub>   <sub>(chance)</sub>  ^
 |  \\ \\ Thief\\  {{:snippet_thief.png?100|Thief}}  |  Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  72.73%| |  \\ \\ Thief\\  {{:snippet_thief.png?100|Thief}}  |  Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  72.73%|
-|:::|  Health: 18  |  Aggro range: 1↹3 |  Copper Dagger|  1  ||  18.18%|+|:::|  Health: 18  |  Aggro range: 1↹3  |  Copper Dagger|  1  ||  18.18%|
 |:::|  HP regen: 8/20s  |  Aggro at distance time: 8.5  |  Iron Dagger|  1  ||  9.09%| |:::|  HP regen: 8/20s  |  Aggro at distance time: 8.5  |  Iron Dagger|  1  ||  9.09%|
 |:::|  Damage: 2  |  Levels higher no distant aggro: 8  |  |||| |:::|  Damage: 2  |  Levels higher no distant aggro: 8  |  ||||
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 ======Level 3====== ======Level 3======
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>+^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|  \\ \\ Rooster\\ {{:snippet_rooster.png?100|Rooster}}  |  Combat Type:  ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  ❔%|   |  12  | +|  \\ \\ Rooster\\ {{:snippet_rooster.png?100|Rooster}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  5  |  10  |  30%  | 
-|:::|  Health: 25  |  Aggro range: 0.5↹0 |  Crab|  ❔%|  ❔  |  ❔  | +|:::|  Health: 25  |  Aggro range: 0.5↹0 |  Crab|  1  |   |  5%  | 
-|:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  |  Small Bone|  ❔%|  ❔  || +|:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  |  Small Bone|  1  |    2%  
-|:::|  Damage: 2  |  Levels higher no distant aggro: 1  | //Any Copper Weapon//|  ❔%|  ❔  || +|:::|  Damage: 2  |  Levels higher no distant aggro: 1  |  Copper Sword|  1  |    5%  
-|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Oak Bow|  ❔%|  ❔  || +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Oak Bow|  1  |    5%  
-|:::|  Armor: 0.7%  |  Max roam distance: 6  |  Chicken Helmet|  ❔%|  ❔  || +|:::|  Armor: 0.7%  |  Max roam distance: 6  |  Copper Greatsword|  1  |    5%  
-|:::|  Move Speed: 1.5  |  Max follow range: 12  | |||| +|:::|  Move Speed: 1.5  |  Max follow range: 12  |  Copper Spear 1   1   5%  
-|:::|  Respawn Time: 20-25s  | |  |:::||||+|:::|  Respawn Time: 20-25s  | |  |  Copper Dagger 1   1   5%  |
 ^ ||||||||^ ^ ||||||||^
 +
 +
  
 ======Level 6====== ======Level 6======
 ^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  ^ ^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  ^
-|  \\ \\ Goat\\ {{:snippet_goat.png?100|}}  |  Combat Type:  ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  %| +|  \\ \\ Goat\\ {{:snippet_goat.png?100|}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  93.33 
-|:::|  Health: 30  |  Aggro range: 0.5↹1.5 |  Iron Bar|  1  |  4  |  %|+|:::|  Health: 30  |  Aggro range: 0.5↹1.5 |  Iron Bar|  1  |  4  |  6.67 |
 |:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  | |||| |:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  | ||||
 |:::|  Damage: 5  |  Levels higher no distant aggro: 1  |:::|||| |:::|  Damage: 5  |  Levels higher no distant aggro: 1  |:::||||
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 |:::|  Respawn Time: 20-25s  |  [[enemies#special_attacks|Special Attacks]]: Push Attack  |:::|||| |:::|  Respawn Time: 20-25s  |  [[enemies#special_attacks|Special Attacks]]: Push Attack  |:::||||
 ^ ||||||||^ ^ ||||||||^
-|  \\ \\ Pig\\ {{:snippet_pig.png?100|}}  |  Combat Type:  ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  10  |  15  |  %| +|  \\ \\ Pig\\ {{:snippet_pig.png?100|}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  10  |  15  |  50.00 
-|:::|  Health: 35  |  Aggro range: 0.5↹1.5 |  Crab|  2  ||  %| +|:::|  Health: 35  |  Aggro range: 0.5↹1.5 |  Crab|  2  ||  13.33 
-|:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  |  Bass|  2  ||  %| +|:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  |  Bass|  2  ||  5.56 
-|:::|  Damage: 5  |  Levels higher no distant aggro: 1  |  Oak Log|  3  |  10  |  %| +|:::|  Damage: 5  |  Levels higher no distant aggro: 1  |  Oak Log|  3  |  10  |  13.33 
-|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Any Copper Armor|  1  ||  %| +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Copper Helmet|  1  ||  5.56 
-|:::|  Armor: 2%  |  Max roam distance: 6  |Bacon Greatsword|  1  ||  %| +|:::|  Armor: 2%  |  Max roam distance: 6  |  Copper Body|  1  ||  5.56 
-|:::|  Move Speed: 1.5  |  Max follow range: 12  |  |||| +|:::|  Move Speed: 1.5  |  Max follow range: 12  |  Copper Legs 1  ||  5.56%  
-|:::|  Respawn Time: 20-25s  | |  |:::||||+|:::|  Respawn Time: 20-25s  | |  |  Bacon Greatsword 1  ||  1.11%  |
 ^ ||||||||^ ^ ||||||||^
  
 ======Level 7====== ======Level 7======
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>  ^+^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub>   <sub>(chance)</sub>  ^
 |  \\ \\ Sheep\\  {{:snippet_sheep.png?100|Sheep}}  |  Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  15  |  20  |  41.67%  | |  \\ \\ Sheep\\  {{:snippet_sheep.png?100|Sheep}}  |  Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  15  |  20  |  41.67%  |
 |:::|  Health: 50  |  Aggro range: 0.5↹1.5  |  Bass Fish|  2  |  2  |  17.86%  | |:::|  Health: 50  |  Aggro range: 0.5↹1.5  |  Bass Fish|  2  |  2  |  17.86%  |
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 |:::|  Armor: 35%  |  Max roam distance: 2  |  Swordfish|  20  |  50  |  33.3%| |:::|  Armor: 35%  |  Max roam distance: 2  |  Swordfish|  20  |  50  |  33.3%|
 |:::|  Move Speed: 5  |  Max follow range: 13  |  Barracuda|  10  |  30  |  33.3%| |:::|  Move Speed: 5  |  Max follow range: 13  |  Barracuda|  10  |  30  |  33.3%|
-|:::|  Respawn Time: 150-300s  |  [[enemies#special_attacks|Special Attacks]]:|Frost Breath\\ Ground Stomp\\ Target Spike  |  **Table 3**<sup>(materials)</sup>  ||||+|:::|  Respawn Time: 150-300s (2:30-5:00)   [[enemies#special_attacks|Special Attacks]]:|Frost Breath\\ Ground Stomp\\ Target Spike  |  **Table 3**<sup>(materials)</sup>  ||||
 |:::| ||||  Willow Log|  1  |  10  |  33.3%| |:::| ||||  Willow Log|  1  |  10  |  33.3%|
 |:::| ||||  Diamond Bar|  1  |  10  |  33.3%| |:::| ||||  Diamond Bar|  1  |  10  |  33.3%|
enemies.1748103071.txt.gz · Last modified: 2025/05/24 16:11 by jvginfinity