User Tools

Site Tools


enemies

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
enemies [2025/05/07 12:56] – [About] reqrding to make clear it's about NPC's. trimoonenemies [2025/05/24 16:33] (current) – removed the [any _ loot] description jvginfinity
Line 3: Line 3:
 You will find various **enemies** on your journey through this game, including //skeletons//, farm //animals//, //soldiers//, and many more.\\ You will find various **enemies** on your journey through this game, including //skeletons//, farm //animals//, //soldiers//, and many more.\\
 This page will show what they can drop, what their stats are, and other important info. This page will show what they can drop, what their stats are, and other important info.
-  * Notes: +
-    - **This page is currently being worked on, to convert old style to new style, have patience till it's done for layout, which can take a few days or weeks** 😘 +
-    - "//Any T<sup>__x__</sup> ...//" means a Tier **__x__**: +
-      * Armor ([[Metal Armor|Metal]]/[[Wood Armor|Wooden]]): **helmet**, **body**, or **leggings**. +
-      * Weapon +
-        * [[Melee Weapons]]: **sword**, **greatsword**, **dagger** or **spear**. +
-        * [[Archery Weapon]]s: **bow** or **crossbow**.+
  
 ======Special Attacks====== ======Special Attacks======
Line 22: Line 16:
  
 ======Level 1====== ======Level 1======
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>+^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|  \\ \\ [[Rabbit]]\\ [[Rabbit|{{:snippet_rabbit.png?100|Rabbit}}]]   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  [[Tokens]]|  18.18%|  1  |  3  | +|  \\ \\ Rabbit\\ {{:snippet_rabbit.png?100|Rabbit}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  1  |  3  |  18.18%
-|:::|  Health: 3  |  Aggro range: 0.5↹1.5 |  [[Blue Starfish]]|  36.36%|  2  |  7  | +|:::|  Health: 3  |  Aggro range: 0.5↹1.5 |  Blue Starfish|  2  |  7  |  36.36%
-|:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  [[Goldfish]]|  9.09%|  1  |+|:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  Goldfish|  1  ||  9.09%| 
-|:::|  Damage: 1  |  Levels higher no distant aggro: 1  |  [[Small Bone]]|  6.36%|  1  |  5  | +|:::|  Damage: 1  |  Levels higher no distant aggro: 1  |  Small Bone|  1  |  5  |  6.36%
-|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  //Any Copper Weapon//|  6.36%|  1  |+|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Copper Sword|  1  ||  6.36%| 
-|:::|  Armor: ❔%  |  Max roam distance: 6  |  [[Iron Dagger]]|  2.73%|  1  || +|:::|  Armor: ❔%  |  Max roam distance: 6  |  Copper Greatsword|  1  ||  6.36%
-|:::|  Move Speed: 1.8  |  Max follow range: 12  |  [[Iron Greatsword]]|  1.82%|  1  || +|:::|  Move Speed: 1.8  |  Max follow range: 12  |  Copper Spear|  1  ||  6.36%
-|:::|  Respawn Time: 20-25s  |  [[enemies#special_attacks|Special Attacks]]:|  | ||||+|:::|  Respawn Time: 20-25s  | | |  Copper Dagger  ||  6.36%| 
 +|:::| | | | |  Iron Dagger 1  ||  2.73%| 
 +|:::| | | | |  Iron Greatsword|  1  ||  1.82%|
 ^ ||||||||^ ^ ||||||||^
-|  \\ \\ [[Mini Skeleton]]\\ [[Mini Skeleton|{{:snippet_skeleton.png?100|Mini Skeleton}}]]   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  [[Tokens]]|  37.38%|  1  |  3  | +|  \\ \\ Mini Skeleton\\ {{:snippet_skeleton.png?100|Mini Skeleton}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌   Tokens|  1  |  3  |  37.38%
-|:::|  Health: 3  |  Aggro range: 0↹2.5 |  [[Blue Starfish]]|  37.38%|  2  |  7  | +|:::|  Health: 3  |  Aggro range: 0↹2.5 |  Blue Starfish|  2  |  7  |  37.38%
-|:::|  HP regen: 1/20s  |  Aggro at distance time: 12s  |  [[Small Bone]]|  6.54%|  1  |  5  | +|:::|  HP regen: 1/20s  |  Aggro at distance time: 12s  |  Small Bone|  1  |  5  |  6.54%
-|:::|  Damage: 0.5  |  Levels higher no distant aggro: 10  |  [[Pity Bow]]|  18.69%|  1  ||+|:::|  Damage: 0.5  |  Levels higher no distant aggro: 10  |  Pity Bow|  1  ||  18.69%|
 |:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 15  |  |||| |:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 15  |  ||||
 |:::|  Armor: 0%  |  Max roam distance: 4  |:::|||| |:::|  Armor: 0%  |  Max roam distance: 4  |:::||||
 |:::|  Move Speed: 1.8  |  Max follow range: 8  |:::|||| |:::|  Move Speed: 1.8  |  Max follow range: 8  |:::||||
-|:::|  Respawn Time: 20-25s   [[enemies#special_attacks|Special Attacks]]:|  |:::||||+|:::|  Respawn Time: 20-25s| | |:::||||
 ^ ||||||||^ ^ ||||||||^
-|  \\ \\ [[Chicken]]\\ [[Chicken|{{:snippet_chicken.png?100|Chicken}}]]   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  [[Tokens]]|  15.05%|  5  |  12  | +|  \\ \\ Chicken\\ {{:snippet_chicken.png?100|Chicken}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ❌  |  Tokens|  5  |  12  |  15.05%
-|:::|  Health: 12  |  Aggro range: 0.5↹0 |  [[Goldfish]]|  43.01%|  2  |  7  | +|:::|  Health: 12  |  Aggro range: 0.5↹0 |  Goldfish|  2  |  7  |  43.01%
-|:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  [[Bass Fish]]|  4.30%|  1  |+|:::|  HP regen: 1/20s  |  Aggro at distance time: 6.5s  |  Bass Fish|  1  ||  4.30%| 
-|:::|  Damage: 1.8  |  Levels higher no distant aggro: 1  |  [[Small Bone]]|  8.60%|  1  |  3  | +|:::|  Damage: 1.8  |  Levels higher no distant aggro: 1  |  Small Bone|  1  |  3  |  8.60%
-|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  [[Oak Bow]]|  7.53%|  1  |+|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |  Oak Bow|  1  ||  7.53%| 
-|:::|  Armor: 0%  |  Max roam distance: 6  |  [[Copper Dagger]]|  7.53%|  1  |+|:::|  Armor: 0%  |  Max roam distance: 6  |  Copper Dagger|  1  ||  7.53%| 
-|:::|  Move Speed: 1.2  |  Max follow range: 12  |   [[Copper Spear]]|  7.53%|  1  |+|:::|  Move Speed: 1.2  |  Max follow range: 12  |   Copper Spear|  1  ||  7.53%| 
-|:::|  Respawn Time: 20-25s  |  [[enemies#special_attacks|Special Attacks]]:|  |  [[Pine Crossbow]]|  4.30%|  1  |+|:::|  Respawn Time: 20-25s  |  |  |  Pine Crossbow|  1  ||  4.30%| 
-|:::| ||||  [[Chicken Helmet]]|  2.15%|  1  ||+|:::| | | | |  Chicken Helmet|  1  ||  2.15%|
 ^ ||||||||^ ^ ||||||||^
-|  \\ \\ [[Skeleton Archer]]\\ [[Skeleton Archer|{{:snippet_skeleton_archer.png?100|Skeleton Archer}}]]   Combat Type: 🏹<sup>(Archery)</sup>  |  Auto aggro: ✔️  |  [[Tokens]]|  21.28%|  5  |  15  | +|  \\ \\ Skeleton Archer\\ {{:snippet_skeleton_archer.png?100|Skeleton Archer}}  |  Combat Type: 🏹<sup>(Archery)</sup>  |  Auto aggro: ✔️  |  Tokens|  5  |  15  |  21.28%
-|:::|  Health: 15  |  Aggro range: 0.75↹0 |  [[Goldfish]]|  42.55%|  2  |  4  | +|:::|  Health: 15  |  Aggro range: 0.75↹0 |  Goldfish|  2  |  4  |  42.55%
-|:::|  HP regen: 10/20s  |  Aggro at distance time: 4.5s  |  [[Small Bone]]|  14.89%|  1  |  5  | +|:::|  HP regen: 10/20s  |  Aggro at distance time: 4.5s  |  Small Bone|  1  |  5  |  14.89%
-|:::|  Damage: 2.4  |  Levels higher no distant aggro: 8  |  [[Recovery Bow]]|  21.28%|  1  ||+|:::|  Damage: 2.4  |  Levels higher no distant aggro: 8  |  Recovery Bow|  1  ||  21.28%|
 |:::|  Attack Interval: 3.5s  |  Levels higher no bump aggro: 12  |  |||| |:::|  Attack Interval: 3.5s  |  Levels higher no bump aggro: 12  |  ||||
 |:::|  Armor: 0%  |  Max roam distance: 3  |:::|||| |:::|  Armor: 0%  |  Max roam distance: 3  |:::||||
 |:::|  Move Speed: 1.8  |  Max follow range: 16  |:::|||| |:::|  Move Speed: 1.8  |  Max follow range: 16  |:::||||
-|:::|  Respawn Time: 20-25s  [[enemies#special_attacks|Special Attacks]]:|  |:::||||+|:::|  Respawn Time: 20-25s  | |  |:::||||
  
 ======Level 2====== ======Level 2======
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub> +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub>   <sub>(chance)</sub> 
-|  \\ \\ [[Thief]]\\  [[Thief|{{:snippet_thief.png?100|Thief}}]]   Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  [[Tokens]]|  72.73%|  10  |  30  | +|  \\ \\ Thief\\  {{:snippet_thief.png?100|Thief}}  |  Combat type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  72.73%
-|:::|  Health: 18  |  Aggro range: 1↹3 |  [[Copper Dagger]]|  18.18%|  1  |+|:::|  Health: 18  |  Aggro range: 1↹3  |  Copper Dagger|  1  ||  18.18%| 
-|:::|  HP regen: 8/20s  |  Aggro at distance time: 8.5  |  [[Iron Dagger]]|  9.09%|  1  |+|:::|  HP regen: 8/20s  |  Aggro at distance time: 8.5  |  Iron Dagger|  1  ||  9.09%| 
-|:::|  Damage:|  3.5   Levels higher no distant aggro: 8  |  ||||+|:::|  Damage:|    Levels higher no distant aggro: 8  |  ||||
 |:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 12  |:::|||| |:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 12  |:::||||
 |:::|  Armor: 0%  |  Max roam distance: 7  |:::|||| |:::|  Armor: 0%  |  Max roam distance: 7  |:::||||
 |:::|  Move Speed: 1.8  |  Max follow range: 12  |:::|||| |:::|  Move Speed: 1.8  |  Max follow range: 12  |:::||||
-|:::|  Respawn Time: 65-75s  |  [[enemies#special_attacks|Special Attacks]]: Fast  |:::||||+|:::|  Respawn Time: 65-75s  |  [[enemies#special_attacks|Special Attacks]]: Fast Attack |:::||||
 ^ ||||||||^ ^ ||||||||^
  
 ======Level 3====== ======Level 3======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Rooster\\ (Level 3)\\ {{:snippet_rooster.png?100|}}|Health: 25\\ Damage: 2\\ Armor: 0.7%\\ Move Speed: 1.5\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time20-25s|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range: 0.5\\ Outer aggro range: 0\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens: 5-10\\ Crab\\ Any Copper Weapon\\ Oak Bow\\ Small Bone: 1-5\\ Chicken Helmet|+ \\ \\ Rooster\\ {{:snippet_rooster.png?100|Rooster}}   Combat Type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Tokens|  5  |  10  |  30%  | 
 +|:::|  Health: 25  |  Aggro range:|  0.5|  Crab|  1  |  1  |  5%  | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Small Bone|  1  |  5  |  2%  | 
 +|:::|  Damage: 2  |  Levels higher no distant aggro:|    Copper Sword|  1  |  1  |  5%  | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Oak Bow|  1  |  1  |  5%  | 
 +|:::|  Armor: 0.7%  |  Max roam distance:|    Copper Greatsword|  1  |  1  |  5%  | 
 +|:::|  Move Speed: 1.5  |  Max follow range:|  12   Copper Spear|  1  |  1  |  5%  | 
 +|:::|  Respawn Time: 20-25s  | |  |  Copper Dagger|    1  |  5%  | 
 +^ ||||||||^
  
-======Level 6====== 
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ 
-|Goat\\ (Level 6)\\ {{:snippet_goat.png?100|}}|Health: 30\\ Damage: 5\\ Armor: 2%\\ Move Speed: 1.5\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval: 2.2s\\ Looking for players: true\\ Inner aggro range: 0.5\\ Outer aggro range: 0\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12\\ Special attacks: Push Attack|Tokens: 10-30\\ Iron Bar: 1-4| 
  
-|Pig\\ (Level 6)\\ {{:snippet_pig.png?100|}}|Health: 35\\ Damage: 5\\ Armor: 2%\\ Move Speed: 1.5\\ Regen2/20s\\ \\ Combat TypeMelee\\ Respawn Time: 20-25s|Attack Interval2.2s\\ Looking for players: false\\ Inner aggro range: 0.5\\ Outer aggro range: 1.5\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens10-15\\ Crab2\\ Bass Fish2\\ Oak Log3-10\\ Any Copper Armor\\ Bacon Greatsword|+ 
 +======Level 6====== 
 +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub> 
 +|  \\ \\ Goat\\ {{:snippet_goat.png?100|}}   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens|  10  |  30  |  93.33% 
 +|:::|  Health:|  30  |  Aggro range: 0.5↹1.5 |  Iron Bar|  1  |  4  |  6.67%  | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time: 6.5s  | |||| 
 +|:::|  Damage:|    Levels higher no distant aggro: 1  |:::|||| 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 10  |:::|||| 
 +|:::|  Armor:|  2%   Max roam distance: 6  |:::|||| 
 +|:::|  Move Speed:|  1.5   Max follow range:|  12  |:::|||| 
 +|:::|  Respawn Time:|  20-25s   [[enemies#special_attacks|Special Attacks]]: Push Attack  |:::|||| 
 +^ ||||||||^ 
 +|  \\ \\ Pig\\ {{:snippet_pig.png?100|}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌  |  Tokens|  10  |  15  |  50.00% 
 +|:::|  Health: 35  |  Aggro range:|  0.51.5 |  Crab|  2  ||  13.33% 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Bass|  2  ||  5.56%  | 
 +|:::|  Damage: 5  |  Levels higher no distant aggro:|    Oak Log|  3  |  10  |  13.33% 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Copper Helmet|  1  ||  5.56%  | 
 +|:::|  Armor: 2%  |  Max roam distance:|    Copper Body|  1  ||  5.56%  | 
 +|:::|  Move Speed: 1.5  |  Max follow range:|  12   Copper Legs|  1  ||  5.56%  | 
 +|:::|  Respawn Time:|  20-25s  | |  |  Bacon Greatsword|   ||  1.11%  | 
 +^ ||||||||^
  
 ======Level 7====== ======Level 7======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub>  ^  <sub>(chance)</sub>  
-|Sheep\\ (Level 7)\\ {{:snippet_sheep.png?100|}}|Health: 50\\ Damage: 3\\ Armor: 2%\\ Move Speed: 1.6\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval: 2.2s\\ Looking for playersfalse\\ Inner aggro range: 0.5\\ Outer aggro range: 1.5\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens15-20\\ Bass Fish2\\ Copper Bar2-4\\ Any Oak Armor\\ Pine Helmet|+ \\ \\ Sheep\\  {{:snippet_sheep.png?100|Sheep}}   Combat type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌  |  Tokens|  15  |  20   41.67%  | 
 +|:::|  Health: 50  |  Aggro range:|  0.51.5   Bass Fish|  2  |  2  |  17.86% 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Copper Bar|  2  |  4  |  11.90% 
 +|:::|  Damage: 3  |  Levels higher no distant aggro:|    Oak Helmet|  1  ||  8.33%  | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Oak Body|  1  ||  8.33%  | 
 +|:::|  Armor: 2%  |  Max roam distance:|    Oak Legs|  1  ||  8.33%  | 
 +|:::|  Move Speed: 1.6  |  Max follow range:|  12   Pine Helmet|  1  ||  3.57%  | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |  |||| 
 +^ ||||||||^ 
  
 ======Level 9====== ======Level 9======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Wolf (Level 9)\\ {{:snippet_wolf.png?100|}}|Health: 30\\ Damage: 10\\ Armor: 2%\\ Move Speed: 2.5\\ Regen8/20s\\ \\ Combat TypeMelee\\ Respawn Time: 65-75s|Attack Interval2.2s\\ Looking for players: true\\ Inner aggro range: 0.75\\ Outer aggro range4\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 7\\ Max follow range: 12|Tokens10-50\\ Jellyfish1-6\\ Iron Greatsword\\ Iron Legs|+ \\ \\ Wolf\\ {{:snippet_wolf.png?100|}}   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Tokens  |  10  |  50  |  67.71% | 
 +|:::|  Health:|  30   Aggro range: 0.75↹4  |  Jellyfish  |  1  |  6  |  26.04% | 
 +|:::|  HP regen: 8/20s  |  Aggro at distance time: 4.5s  |  Iron Greatsword  |  1  ||  3.13% | 
 +|:::|  Damage:|  10   Levels higher no distant aggro: 8  |  Iron Legs  |  1  ||  3.13% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 12  |  |||| 
 +|:::|  Armor:|  2%   Max roam distance: 7  |  |||| 
 +|:::|  Move Speed:|  2.5   Max follow range:|  12  |  |||| 
 +|:::|  Respawn Time:|  6575s   [[enemies#special_attacks|Special Attacks]]:|  |  |||| 
 +^ ||||||||^ 
 +|  \\ \\ Boar\\ {{:snippet_boar.png?100|}}  |  Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Salmon  |  1  |  4  |  60.19% | 
 +|:::|  Health: 40  |  Aggro range:|  0.5↹2  |  Tokens  |  10  |  30  |  23.15% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6s  |  Iron Sword  |  1  ||  2.78% | 
 +|:::|  Damage: 3  |  Levels higher no distant aggro:|  10  |  Iron Greatsword  |  1  ||  2.78% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  20  |  Iron Dagger  |  1  ||  2.78% | 
 +|:::|  Armor: 0%  |  Max roam distance:|    Iron Spear  |  1  ||  2.78% | 
 +|:::|  Move Speed: 1.8  |  Max follow range: 15  |  Medium Bone  |  1  ||  4.63% | 
 +|:::|  Respawn Time: 35–40s  |  [[enemies#special_attacks|Special Attacks]]: |  Bacon Greatsword    ||  0.93% | 
 +^ ||||||||^ 
  
-|Boar\\ (Level 9)\\ {{:snippet_boar.png?100|}}|Health: 50\\ Damage: 6\\ Armor: 0.5%\\ Move Speed: 1.8\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 35-40s|Attack Interval: 2.2s\\ Looking for players: true\\ Inner aggro range: 0.5\\ Outer aggro range: 2\\ Aggro at distance time: 6s\\ Levels higher no distant aggro: 10\\ Levels higher no bump aggro: 20\\ Max roam distance: 7\\ Max follow range: 15|Tokens: 10-30\\ Salmon: 1-4\\ Any Iron Weapon\\ Medium Bone\\ Bacon Greatsword| 
  
 ======Level 10====== ======Level 10======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Cow\\ (Level 10)\\ {{:snippet_cow.png?100|}}|Health: 55\\ Damage: 6\\ Armor: 5%\\ Move Speed: 1.5\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval3.2s\\ Looking for playersfalse\\ Inner aggro range: 0.5\\ Outer aggro range: 1.5\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens: 10-30\\ Salmon: 2-4\\ Clam2-4\\ Jellyfish2-4\\ Tuna2-4\\ Swordfish2-4\\ Medium Bone1-3\\ Cowboy Hat|+ \\ \\ Cow\\ {{:snippet_cow.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ❌  |  Tokens  |  10  |  30  |  45.22% | 
 +|:::|  Health: 55  |  Aggro range:|  0.51.5   Salmon  |  2  |  4  |  9.04% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Clam  |  2  |  4  |  9.04% | 
 +|:::|  Damage: 6  |  Levels higher no distant aggro:|    Jellyfish  |  2  |  4  |  9.04% | 
 +|:::|  Attack Interval: 3.2s  |  Levels higher no bump aggro:|  10   Tuna  |  2  |  4  |  9.04% | 
 +|:::|  Armor: 5%  |  Max roam distance:|    Swordfish  |   |    9.04% | 
 +|:::|  Move Speed:|  1.5  |  Max follow range: 12  |  Medium Bone  |   |    9.04% | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |  Cowboy Hat    ||  0.54% | 
 +^ ||||||||^ 
 + 
  
 ======Level 11====== ======Level 11======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Fox\\ (Level 11)\\ {{:snippet_fox.png?100|}}|Health: 60\\ Damage: 7\\ Armor: 2%\\ Move Speed: 2\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval2.2s\\ Looking for playersfalse\\ Inner aggro range: 0.5\\ Outer aggro range: 1.5\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens: 10-40\\ Pine Log: 1-4\\ Iron Spear\\ Any Pine Weapon\\ Birch Log1-4\\ Fox Hat|+ \\ \\ Fox\\ {{:snippet_fox.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ❌  |  Tokens  |  10  |  40  |  45.45% | 
 +|:::|  Health: 60  |  Aggro range:|  0.51.5   Pine Log  |  1  |  4  |  30.30% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Iron Spear  |  1  ||  4.55% | 
 +|:::|  Damage: 7  |  Levels higher no distant aggro:|    Pine Crossbow  |  1  ||  4.55% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Pine Bow  |  1  ||  4.55% | 
 +|:::|  Armor: 2%  |  Max roam distance:|    Birch Log  |  1  |  4  |  6.06% | 
 +|:::|  Move Speed: 2  |  Max follow range:|  12   Fox Hat  |   ||  4.55% | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |:::|||| 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 13====== ======Level 13======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Ram\\ (Level 13)\\ {{:snippet_ram.png?100|}}|Health: 75\\ Damage: 7\\ Armor: 2%\\ Move Speed: 2\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range: 0.5\\ Outer aggro range: 0\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens: 10-50\\ Iron Bar: 1-4\\ Any Iron Weapon\\ Cobalt Bar1-5\\ Silver Bar1-3|+ \\ \\ Ram\\ {{:snippet_ram.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Tokens  |  10  |  50  |  40.54% | 
 +|:::|  Health: 75  |  Aggro range:|  0.5  Iron Bar  |  1  |  4  |  27.03% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Iron Sword  |  1  ||  10.81% | 
 +|:::|  Damage: 7  |  Levels higher no distant aggro:|    Iron Greatsword  |  1  ||  6.76% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Iron Spear  |  1  ||  2.70% | 
 +|:::|  Armor: 2%  |  Max roam distance:|    Iron Dagger  |  1  ||  2.70% | 
 +|:::|  Move Speed: 2  |  Max follow range:|  12   Cobalt Bar  |   |    6.76% | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |  Silver Bar  |   |    2.70% | 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 17====== ======Level 17======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Doe\\ (Level 17)\\ {{:snippet_doe.png?100|}}|Health90\\ Damage9\\ Armor: 2.5%\\ Move Speed1.5\\ Regen2/20s\\ \\ Combat TypeMelee\\ Respawn Time: 20-25s|Attack Interval2.2s\\ Looking for players: false\\ Inner aggro range: 0.5\\ Outer aggro range: 1.5\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens: 10-50\\ Jellyfish: 2-4\\ Medium Bone1-4\\ Bass Fish2-4\\ Salmon2-4\\ Small Bone|+ \\ \\ Doe\\ {{:snippet_doe.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌  |  Tokens  |  10  |  50  |  40.32
 +|:::|  Health:|  90  |  Aggro range:|  0.51.5   Jellyfish  |  2  |  4  |  8.06% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Medium Bone  |  2  |  4  |  8.06% | 
 +|:::|  Damage: 9  |  Levels higher no distant aggro:|    Bass Fish  |  2  |  4  |  8.06% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Salmon  |  2  |  4  |  8.06% | 
 +|:::|  Armor: 2.5%  |  Max roam distance:|    Small Bone  |  1  ||  24.19% | 
 +|:::|  Move Speed: 1.5  |  Max follow range:|  12   Medium Bone  |   ||  3.23% | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |:::|||| 
 +^ ||||||||^ 
 + 
 + 
 + 
  
 ======Level 22====== ======Level 22======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Buck\\ (Level 22)\\ {{:snippet_buck.png?100|}}|Health: 100\\ Damage: 14\\ Armor: 5%\\ Move Speed: 1.8\\ Regen: 2/20s\\ \\ Combat Type: Melee\\ Respawn Time: 20-25s|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range: 0.5\\ Outer aggro range: 1\\ Aggro at distance time: 6.5s\\ Levels higher no distant aggro: 1\\ Levels higher no bump aggro: 10\\ Max roam distance: 6\\ Max follow range: 12|Tokens10-50\\ Clam: 1-4\\ Small Bone1-7\\ Any Pine Weapon\\ Iron Spear\\ Any Birch Weapon\\ Cobalt Spear\\ Medium Bone1-3\\ Salmon|+ \\ \\ Buck\\ {{:snippet_buck.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Tokens  |  10  |  50  |  28.74% | 
 +|:::|  Health: 100  |  Aggro range:|  0.5  Clam  |  1  |  4  |  9.20% | 
 +|:::|  HP regen: 2/20s  |  Aggro at distance time:|  6.5s   Small Bone  |  1  |  7  |  9.20% | 
 +|:::|  Damage: 14  |  Levels higher no distant aggro:|    Pine Bow  |  1  ||  9.20% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  10   Pine Crossbow  |  1  ||  9.20% | 
 +|:::|  Armor: 5%  |  Max roam distance:|    Iron Spear  |  1  ||  9.20% | 
 +|:::|  Move Speed: 1.8  |  Max follow range:|  12   Birch Bow  |  1  ||  4.60% | 
 +|:::|  Respawn Time: 20–25s  |  [[enemies#special_attacks|Special Attacks]]: |  Birch Crossbow  |   ||  4.60% | 
 +|:::| ||||  Cobalt Spear   1  ||  4.60% | 
 +|:::| ||||  Medium Bone  |   |    2.30% | 
 +|:::| ||||  Salmon    ||  9.20% | 
 +^ ||||||||^ 
 + 
  
 ======Level 26====== ======Level 26======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Moosecow\\ (Level 26)\\ {{:snippet_moosecow.png?100|}}|Health: 110\\ Damage: 18\\ Armor: 7%\\ Move Speed: 2\\ Regen: 25/20s\\ \\ Combat Type: Melee\\ Respawn Time100-110s|Attack Interval2.3s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 5.5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Push Attack|Swordfish: 1-4\\ Seahorse5-10\\ Big Crab: 1-5\\ Any Maple Armor\\ Catfish: 1-5\\ Large Bone\\ Any Chestnut Armor\\ Yew Crossbow|+ \\ \\ Moosecow\\ {{:snippet_moosecow.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Swordfish  |  1  |  4  |  30% | 
 +|:::|  Health: 110  |  Aggro range:|  0.755.5   Seahorse  |  5  |  10  |  40% | 
 +|:::|  HP regen: 25/20s  |  Aggro at distance time:|  4.5s   Big Crab  |  1  |  5  |  10% | 
 +|:::|  Damage: 18  |  Levels higher no distant aggro:|    Maple Helm  |  1  ||  2% | 
 +|:::|  Attack Interval: 2.3s  |  Levels higher no bump aggro:|  12   Maple Body  |  1  ||  2% | 
 +|:::|  Armor: 7%  |  Max roam distance:|    Maple Legs  |  1  ||  2% | 
 +|:::|  Move Speed: 2  |  Max follow range:|  15   Catfish  |  1  |  5  |  6% | 
 +|:::|  Respawn Time: 100-110s (1:40-1:50)  |  [[enemies#special_attacks|Special Attacks]]:|  Push Attack   Large Bone  |    1  |  4% | 
 +|:::| ||||  Chestnut Helm  |   ||  1% | 
 +|:::| ||||  Chestnut Body  |   ||  1% | 
 +|:::| ||||  Chestnut Legs  |  1  ||  1% | 
 +|:::| ||||  Yew Crossbow    ||  0.025% | 
 +^ ||||||||^ 
 + 
  
 ======Level 33====== ======Level 33======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Moose\\ (Level 33)\\ {{:snippet_moose.png?100|}}|Health: 140\\ Damage: 22\\ Armor: 7%\\ Move Speed: 2\\ Regen: 30/20s\\ \\ Combat Type: Melee\\ Respawn Time: 100-120s|Attack Interval: 2.4s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 1\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Push Attack|Swordfish: 1-2\\ Catfish1-5\\ Chestnut Log: 1-2\\ Any Maple Armor\\ Large Bone1-3\\ Any Gold Armor\\ Yew Bow|+ \\ \\ Moose\\ {{:snippet_moose.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Swordfish  |  1  |    16.8% | 
 +|:::|  Health: 140  |  Aggro range:|  0.75  Catfish  |  1  |  2  |  25.2% | 
 +|:::|  HP regen: 30/20s  |  Aggro at distance time:|  4.5s   Chestnut Log  |  1  |  2  |  42% | 
 +|:::|  Damage: 22  |  Levels higher no distant aggro:|    Maple Helm  |  1  ||  1% | 
 +|:::|  Attack Interval: 2.4s  |  Levels higher no bump aggro:|  12   Maple Body  |  1  ||  1% | 
 +|:::|  Armor: 7%  |  Max roam distance:|    Maple Legs  |  1  ||  1% | 
 +|:::|  Move Speed: 2  |  Max follow range:|  15   Catfish  |   |    6% | 
 +|:::|  Respawn Time: 100-120s (1:40-2:00)  |  [[enemies#special_attacks|Special Attacks]]: Push Attack  |  Large Bone  |   |    4% | 
 +|:::| ||||  Gold Helm  |  1  ||  1% | 
 +|:::| ||||  Gold Body  |  1  ||  1% | 
 +|:::| ||||  Gold Legs  |  1  ||  1% | 
 +|:::| ||||  Yew Bow    ||  0.025% | 
 +^ ||||||||^ 
 + 
  
 ======Level 34====== ======Level 34======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Bear\\ (Level 34)\\ {{:snippet_bear.png?100|}}|Health: 150\\ Damage: 20\\ Armor: 8%\\ Move Speed: 1.5\\ Regen20/20s\\ \\ Combat TypeMelee\\ Respawn Time: 95-100s|Attack Interval2.2s\\ Looking for players: true\\ Inner aggro range: 0.75\\ Outer aggro range: 5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Fast Attack\\ Heavy Attack|Tokens10-100\\ Seahorse5-10\\ Silver Bar: 1-3\\ Large Bone\\ Silver Spear\\ Silver Greatsword\\ Big Crab1-5\\ Gold Spear\\ Gold Greatsword\\ Catfish: 1-5\\ Barracuda20\\ Hook\\ Pushstick|+ \\ \\ Bear\\ {{:snippet_bear.png?100|}}   Combat Type: ⚔️<sup>(Melee)</sup>  |  Auto aggro: ✔️  |  Score Tokens  |  10  |  100  |  51.28% | 
 +|:::|  Health:|  150   Aggro range: 0.75↹5  |  Seahorse  |  5  |  10  |  25.64% | 
 +|:::|  HP regen: 20/20s  |  Aggro at distance time: 4.5s  |  Silver Bar  |  1  |  3  |  6.41% | 
 +|:::|  Damage:|  20   Levels higher no distant aggro: 8  |  Large Bone  |  1  |  1  |  5.13% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro: 12  |  Silver Spear  |  1  ||  1.28% | 
 +|:::|  Armor:|  8%   Max roam distance: 5  |  Silver Greatsword  |  1  ||  1.28% | 
 +|:::|  Move Speed:|  1.5   Max follow range:|  15  |  Big Crab  |  1  |  5  |  1.28% | 
 +|:::|  Respawn Time:|  95-100s (1:35-1:40)   [[enemies#special_attacks|Special Attacks]]: Fast Attack\\ Heavy Attack  |  Gold Spear  |  1  ||  1.28% | 
 +|:::| ||||  Gold Greatsword  |  1  ||  1.28% | 
 +|:::| ||||  Catfish  |  1  |  5  |  1.28% | 
 +|:::| ||||  Barracuda  |  20  |  20  |  1.28% | 
 +|:::| ||||  Hook  |  1  ||  0.64% | 
 +|:::| ||||  Pushstick  |  1  ||  0.64% | 
 +^ ||||||||^ 
 +|  \\ \\ Evil Ranged Guard\\ {{:snippet_evil_ranged_guard.png?100|}}  |  Combat Type: 🏹<sup>(Archery)</sup>  |  Auto aggro:|  ✔️  |  Score Tokens  |  10  |  150  |  45.55% | 
 +|:::|  Health: 150  |  Aggro range:|  0.75  Chestnut Log  |  1  |  6  |  22.79% | 
 +|:::|  HP regen: 20/20s  |  Aggro at distance time:|  4.5s   Catfish  |  1  |  6  |  22.79% | 
 +|:::|  Damage: 25  |  Levels higher no distant aggro:|    Maple Bow  |  1  ||  2.85% | 
 +|:::|  Attack Interval: 3s  |  Levels higher no bump aggro:|  12   Maple Crossbow  |  1  ||  2.85% | 
 +|:::|  Armor: 12%  |  Max roam distance:|    Chestnut Bow  |  1  ||  1.14% | 
 +|:::|  Move Speed: 2.5  |  Max follow range:|  15   Chestnut Crossbow  |  1  ||  1.14% | 
 +|:::|  Respawn Time: 95-100s (1:35-1:40)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack\\ Triple Attack   Yew Bow  |  1  ||  0.11% | 
 +|:::| ||||  Yew Crossbow  |   ||  0.11% | 
 +|:::| ||||  Evil Sword  |   ||  0.04% | 
 +|:::| ||||  Evil Crossbow  |  1  ||  0.06% | 
 +^ ||||||||^ 
  
-|Evil Ranged Guard\\ (Level 34)\\ {{:snippet_evil_ranged_guard.png?100|}}|Health: 150\\ Damage: 25\\ Armor: 12%\\ Move Speed: 2.5\\ Regen: 20/20s\\ \\ Combat Type: Archery\\ Respawn Time: 95-100s|Attack Interval: 3s\\ Looking for players: true\\ Inner aggro range: 0.75\\ Outer aggro range: 5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Fast Attack\\ Triple Attack|Tokens: 10-150\\ Chestnut Log: 1-6\\ Catfish: 1-6\\ Any Maple Weapon\\ Any Chestnut Weapon\\ Any Yew Weapon\\ Evil Sword\\ Evil Crossbow| 
  
 ======Level 35====== ======Level 35======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Evil Melee Guard\\ (Level 35)\\ {{:snippet_soldier.png?100|}}|Health: 150\\ Damage: 25\\ Armor: 12%\\ Move Speed: 2.5\\ Regen: 20/20s\\ \\ Combat Type: Melee\\ Respawn Time95-100s|Attack Interval3s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Fast Attack|Tokens10-150\\ Gold bar: 1-3\\ Catfish2-4\\ Any Silver Weapon\\ Any Gold Weapon\\ Any Emerald Weapon\\ Evil Sword\\ Evil Helmet|+ \\ \\ Evil Melee Guard\\ {{:snippet_soldier.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Score Tokens  |  10  |  150  |  51.28% | 
 +|:::|  Health: 150  |  Aggro range:|  0.75  Gold Bar  |  1  |  3  |  6.41% | 
 +|:::|  HP regen: 20/20s  |  Aggro at distance time:|  4.5s   Catfish  |  2  |  4  |  25.64% | 
 +|:::|  Damage: 25  |  Levels higher no distant aggro:|    Silver Sword  |  1  ||  2.56% | 
 +|:::|  Attack Interval: 3s  |  Levels higher no bump aggro:|  12   Silver Greatsword  |  1  ||  2.56% | 
 +|:::|  Armor: 12%  |  Max roam distance:|    Silver Dagger  |  1  ||  2.56% | 
 +|:::|  Move Speed: 2.5  |  Max follow range:|  15   Silver Spear  |  1  ||  2.56% | 
 +|:::|  Respawn Time: 95-100s (1:35-1:40)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack   Gold Sword  |  1  ||  1.28% | 
 +|:::| ||||  Gold Greatsword  |  1  ||  1.28% | 
 +|:::| ||||  Gold Dagger  |   ||  1.28% | 
 +|:::| ||||  Gold Spear  |  1  ||  1.28% | 
 +|:::| ||||  Emerald Sword  |  1  ||  0.26% | 
 +|:::| ||||  Emerald Greatsword  |  1  ||  0.26% | 
 +|:::| ||||  Emerald Dagger  |  1  ||  0.26% | 
 +|:::| ||||  Emerald Spear  |  1  ||  0.26% | 
 +|:::| ||||  Evil Sword   1  ||  0.13% | 
 +|:::| ||||  Evil Helmet    ||  0.13% | 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 37====== ======Level 37======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Buffalo\\ (Level 37)\\ {{:snippet_buffalo.png?100|}}|Health140\\ Damage: 25\\ Armor: 10%\\ Move Speed1.3\\ Regen12/20s\\ \\ Combat TypeMelee\\ Respawn Time: 65-75s|Attack Interval2.2s\\ Looking for players: true\\ Inner aggro range: 0.75\\ Outer aggro range: 0\\ Aggro at distance time: 5.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 5\\ Max follow range: 9\\ Special attacks: Fast Attack\\ Heavy Attack|Tokens10-50\\ Medium Bone2-4\\ Clam: 1-4\\ Tuna Fish: 1-4\\ Cobalt Bar1-4\\ Silver Bar: 1-4\\ Large Bone: 1-2\\ Cowboy Hat\\ Any Cobalt Weapon|+ \\ \\ Buffalo\\  {{:snippet_buffalo.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Score Tokens  |  10   50  |  54.68
 +|:::|  Health:|  140  |  Aggro range:|  0.75  Medium Bone  |  2  |  4  |  12.15% | 
 +|:::|  HP regen: 12/20s  |  Aggro at distance time:|  5.5s   Clam  |  1  |  4  |  9.72% | 
 +|:::|  Damage: 25  |  Levels higher no distant aggro:|    Tuna Fish  |  1  |  4  |  9.72% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  12   Cobalt Bar  |  1  |  4  |  2.43% | 
 +|:::|  Armor: 10%  |  Max roam distance:|    Silver Bar  |  1  |  4  |  2.43% | 
 +|:::|  Move Speed: 1.3  |  Max follow range:|    Large Bone  |  1  |  2  |  3.65% | 
 +|:::|  Respawn Time: 65–75s (1:05–1:15)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack\\ Heavy Attack   Cowboy Hat  |  1  ||  0.36% | 
 +|:::| ||||  Cobalt Sword  |   ||  1.22% | 
 +|:::| ||||  Cobalt Greatsword  |   ||  1.22% | 
 +|:::| ||||  Cobalt Dagger  |   ||  1.22% | 
 +|:::| ||||  Cobalt Spear    ||  1.22% | 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 39====== ======Level 39======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//   <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>  
-|Troll\\ (Level 39)\\ {{:snippet_troll.png?100|}}|Health: 150\\ Damage: 25\\ Armor: 18%\\ Move Speed: 1.3\\ Regen: 40/20s\\ \\ Combat Type: Melee\\ Respawn Time: 110-120s|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range: 0.5\\ Outer aggro range: 7\\ Aggro at distance time: 2.5s\\ Levels higher no distant aggro: 999\\ Levels higher no bump aggro: 999\\ Max roam distance: 3\\ Max follow range: 15\\ Special attacks: Fast Attack\\ Heavy Attack|Tokens10-150\\ Troll Pelt: 1-2\\ Gold Bar1-6\\ Troll Head: 1-3\\ Silver Body\\ Silver Legs\\ Any Maple Armor\\ Gold Greatsword\\ Gold Spear\\ Gold Helmet\\ Chestnut Helmet\\ Any Emerald Armor|+ \\ \\ Troll\\  {{:snippet_troll.png?100|}}   Combat Type:|  ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Score Tokens  |  10  |  150  |  55.47% | 
 +|:::|  Health: 150  |  Aggro range:|  0.5  Troll Pelt  |  1  |  2  |  5.55% | 
 +|:::|  HP regen: 40/20s  |  Aggro at distance time:|  2.5s   Gold Bar  |  1  |  6  |  5.55% | 
 +|:::|  Damage: 25  |  Levels higher no distant aggro:|  999   Troll Head  |  1  |  3  |  16.64% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  999   Silver Body  |  1  ||  1.11% | 
 +|:::|  Armor: 18%  |  Max roam distance:|    Silver Legs  |  1  ||  1.11% | 
 +|:::|  Move Speed: 1.3  |  Max follow range:|  15   Maple Helmet  |  1  ||  2.22% | 
 +|:::|  Respawn Time: 110–120s (1:50–2:00)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack\\ Heavy Attack   Maple Body  |  1  ||  2.22% | 
 +|:::| ||||  Maple Legs  |   ||  2.22% | 
 +|:::| ||||  Gold Spear  |   ||  1.11% | 
 +|:::| ||||  Gold Greatsword   1  ||  1.11% | 
 +|:::| ||||  Gold Helmet   1  ||  1.11% | 
 +|:::| ||||  Chestnut Helmet   1  ||  1.11% | 
 +|:::| ||||  Emerald Helmet    ||  0.06% | 
 +|:::| ||||  Emerald Body  |  1  ||  0.06% | 
 +|:::| ||||  Emerald Legs  |  1  ||  0.06% | 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 40====== ======Level 40======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//   <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>  
-|Good Ranged Guard\\ (level 40)\\ {{:snippet_low_ranged_guard.png?100|}}|Health180\\ Damage: 30\\ Armor: 10%\\ Move Speed2\\ Regen10/20s\\ \\ Combat TypeArchery\\ Respawn Time110-120s|Attack Interval: 3s\\ Looking for players: false\\ Inner aggro range: 0.75\\ Outer aggro range: 5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 6\\ Max follow range: 16\\ Special attacks: Fast Attack\\ Triple Arrow|Tokens10-150\\ Big Crab: 1-5\\ Pine Crossbow\\ Any Birch Weapon\\ Any Birch Armor\\ Any Maple Weapon\\ Any Maple Armor\\ Any Chestnut Weapon\\ Hook\\ Pushstick\\ Good Crossbow|+ \\ \\ Good Ranged Guard\\  {{:snippet_low_ranged_guard.png?100|}}   Combat type:|  🏹<sup>(Archery)</sup>  |  Auto aggro:|  ❌  |  Score Tokens  |  10   150  |  39.98 | 
 +|:::|  Health:|  180  |  Aggro range:|  0.75  Big Crab  |  1  |  5  |  4.99%  | 
 +|:::|  HP regen: 10/20s  |  Aggro at distance time:|  4.5s   Pine Crossbow  |  1  ||  19.99% 
 +|:::|  Damage: 30  |  Levels higher no distant aggro:|    Birch Bow  |  1  ||  3.99%  | 
 +|:::|  Attack Interval: 3s  |  Levels higher no bump aggro:|  12   Birch Crossbow  |  1  ||  3.99%  | 
 +|:::|  Armor: 10%  |  Max roam distance:|    Birch Helmet  |  1  ||  3.99%  | 
 +|:::|  Move Speed: 2  |  Max follow range:|  16   Birch Body  |  1  ||  3.99%  | 
 +|:::|  Respawn Time: 110–120s (1:50–2:00)  |  Special Attacks:|  Fast Attack\\ Triple Arrow   Birch Legs  |  1  ||  3.99%  | 
 +|:::| ||||  Maple Bow  |   ||  1.00%  | 
 +|:::| ||||  Maple Crossbow   1  ||  1.00%  | 
 +|:::| ||||  Maple Helmet  |  1  ||  1.00%  | 
 +|:::| ||||  Maple Body  |  1  ||  1.00%  | 
 +|:::| ||||  Maple Legs  |  1  ||  1.00%  | 
 +|:::| ||||  Chestnut Bow  |  1  ||  0.50%  | 
 +|:::| ||||  Chestnut Crossbow  |  1  ||  0.50%  | 
 +|:::| ||||  Hook   1  ||  0.50%  | 
 +|:::| ||||  Pushstick   1  ||  0.50%  | 
 +|:::| ||||  Good Crossbow    ||  0.05%  | 
 +^ ||||||||^ 
 + 
 + 
  
 ======Level 45====== ======Level 45======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Bull\\ (Level 45)\\ {{:snippet_bull.png?100|}}|Health: 200\\ Damage: 30\\ Armor: 3%\\ Move Speed: 2\\ Regen: 5/20s\\ \\ Combat Type: Melee\\ Respawn Time: 50-60s|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 2\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 6\\ Max follow range: 10|Tokens10-50\\ Big Crab:1-5\\ Salmon Fish2-5\\ Tuna Fish2-5\\ Any Iron Weapon\\ Any Cobalt Weapon\\ Any Silver Weapon\\ Large Bone\\ Gold Spear\\ Cowboy Hat\\ Hook\\ Pushstick|+ \\ \\ Bull\\ {{:snippet_bull.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Score Tokens  |  10  |  50   40% | 
 +|:::|  Health: 200  |  Aggro range:|  0.75  Big Crab  |  1  |  5  |  5% | 
 +|:::|  HP regen: 5/20s  |  Aggro at distance time:|  4.5s   Salmon Fish  |  2  |  5  |  20% | 
 +|:::|  Damage: 30  |  Levels higher no distant aggro:|    Tuna Fish  |  2  |  5  |  6% | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  12   Iron Spear  |  1  ||  4% | 
 +|:::|  Armor: 3%  |  Max roam distance:|    Iron Sword  |  1  ||  4% | 
 +|:::|  Move Speed: 2  |  Max follow range:|  10   Iron Greatsword  |  1  ||  4% | 
 +|:::|  Respawn Time:|  50–60s (0:50–1:00)  |  [[enemies#special_attacks|Special Attacks]]: None  |  Iron Dagger  |  1  ||  4% | 
 +|:::| ||||  Cobalt Spear  |  1  ||  1.5% | 
 +|:::| ||||  Cobalt Sword  |  1  ||  1.5% | 
 +|:::| ||||  Cobalt Greatsword  |  1  ||  1.5% | 
 +|:::| ||||  Cobalt Dagger  |  1  ||  1.5% | 
 +|:::| ||||  Silver Spear  |  1  ||  1% | 
 +|:::| ||||  Silver Sword  |  1  ||  1% | 
 +|:::| ||||  Silver Greatsword  |  1  ||  1% | 
 +|:::| ||||  Silver Dagger  |  1  ||  1.5% | 
 +|:::| ||||  Large Bone   1  |  1  |  1% | 
 +|:::| ||||  Gold Spear   1  ||  1% | 
 +|:::| ||||  Cowboy Hat   1  ||  0.3% | 
 +|:::| ||||  Hook   1  ||  0.5% | 
 +|:::| ||||  Pushstick    ||  0.5% | 
 +^ ||||||||^
  
 ======Level 53====== ======Level 53======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Good Melee Guard\\ (Level 53)\\ {{:snippet_low_melee_guard.png?100|}}|Health: 250\\ Damage: 25\\ Armor: 8%\\ Move Speed: 1.7\\ Regen: 10/15s\\ \\ Combat Type: Melee\\ Respawn Time45-60s|Attack Interval2s\\ Looking for playersfalse\\ Inner aggro range1\\ Outer aggro range: 3\\ Aggro at distance time: 4s\\ Levels higher no distant aggro: 5\\ Levels higher no bump aggro: 8\\ Max roam distance: 6\\ Max follow range: 10\\ Special attacks: Fast Attack|Tokens10-150\\ Big Crab: 1-5\\ Iron Greatsword\\ Silver Bar: 1-3\\ Any Cobalt Weapon\\ Any Cobalt Armor\\ Any Silver Weapon\\ Any Silver Armor\\ Gold Sword\\ Gold Greatsword\\ Hook\\ Pushstick\\ Good Helmet|+ \\ \\ Good Melee Guard\\ {{:snippet_low_melee_guard.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌  |  Score Tokens  |  10  |  150  |  50% | 
 +|:::|  Health: 250  |  Aggro range:|  1↹  Big Crab  |  1  |  5  |  5% | 
 +|:::|  HP regen: 10/15s  |  Aggro at distance time:|  4s   Iron Greatsword  |  1  ||  20% | 
 +|:::|  Damage: 25  |  Levels higher no distant aggro:|    Silver Bar  |  1  |  3  |  3% | 
 +|:::|  Attack Interval: 2s  |  Levels higher no bump aggro:|    Cobalt Spear  |  1  ||  4% | 
 +|:::|  Armor: 8%  |  Max roam distance:|    Cobalt Sword  |  1  ||  4% | 
 +|:::|  Move Speed: 1.7  |  Max follow range:|  10   Cobalt Greatsword  |  1  ||  4% | 
 +|:::|  Respawn Time: 45–60s (0:45–1:00)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack   Cobalt Dagger  |  1  ||  4% | 
 +|:::| ||||  Cobalt Helmet  |   ||  4% | 
 +|:::| ||||  Cobalt Chestplate  |  1  ||  4% | 
 +|:::| ||||  Cobalt Leggings  |  1  ||  4% | 
 +|:::| ||||  Silver Spear  |  1  ||  1% | 
 +|:::| ||||  Silver Sword  |  1  ||  1% | 
 +|:::| ||||  Silver Greatsword   1  ||  1% | 
 +|:::| ||||  Silver Dagger  |  1  ||  1.5% | 
 +|:::| ||||  Silver Helmet  |   ||  1% | 
 +|:::| ||||  Silver Chestplate  |  1  ||  1% | 
 +|:::| ||||  Silver Leggings  |  1  ||  1% | 
 +|:::| ||||  Gold Sword   1  ||  0.5% | 
 +|:::| ||||  Gold Greatsword   1  ||  0.5% | 
 +|:::| ||||  Hook   1  ||  0.5% | 
 +|:::| ||||  Pushstick   1  ||  0.5% | 
 +|:::| ||||  Good Helmet    ||  0.2% | 
 +^ ||||||||^ 
  
 ======Level 68====== ======Level 68======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Croc\\ (Level 68)\\ {{:snippet_croc.png?100|}}|Health: 300\\ Damage: 60\\ Armor: 20%\\ Move Speed: 1.8\\ Regen: 50/20s\\ \\ Combat Type: Melee\\ Respawn Time: 410-720s (6:50-12m)|Attack Interval4.2s\\ Looking for playerstrue\\ Inner aggro range: 0.5\\ Outer aggro range: 9\\ Aggro at distance time: 2.5s\\ Levels higher no distant aggro: 99\\ Levels higher no bump aggro: 99\\ Max roam distance: 6\\ Max follow range: 19\\ Special attacks: Fast Attack|Tokens: 50-1,000\\ Croc Pelt1-3\\ Croc Meat: 1-3\\ Any Chestnut Armor\\ Any Yew Armor\\ Fish Merchant Jacket|+ \\ \\ Croc\\ {{:snippet_croc.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Score Tokens  |  50  |  100  |  42.55% | 
 +|:::|  Health: 300  |  Aggro range:|  0.5  Score Tokens  |  100  |  1000  |  4.26% | 
 +|:::|  HP regen: 50/20s  |  Aggro at distance time:|  2.5s   Croc Meat  |  1  |  3  |  26.60% | 
 +|:::|  Damage: 60  |  Levels higher no distant aggro:|  99   Croc Pelt  |  1  |  3  |  10.64% | 
 +|:::|  Attack Interval: 4.2s  |  Levels higher no bump aggro:|  99   Chestnut Helmet  |  1  ||  2.13% | 
 +|:::|  Armor: 20%  |  Max roam distance:|    Chestnut Body  |  1  ||  2.13% | 
 +|:::|  Move Speed: 1.8  |  Max follow range:|  19   Chestnut Legs  |  1  ||  2.13% | 
 +|:::|  Respawn Time: 410–720s (6:50–12:00)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack   Yew Helmet  |   ||  0.21% | 
 +|:::| ||||  Yew Body  |   ||  0.21% | 
 +|:::| ||||  Yew Legs  |  1  ||  0.21% | 
 +|:::| ||||  Fish Merchant Jacket    ||  0.11% | 
 +^ ||||||||^ 
  
 ======Level 75====== ======Level 75======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Warrior\\ (Level 75)\\ {{:snippet_warrior.png?100|}}|Health: 300\\ Damage: 45\\ Armor: 30%\\ Move Speed: 2\\ Regen: 25/20s\\ \\ Combat Type: Melee\\ Respawn Time: 120-130s|Attack Interval2.3s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 4\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 20\\ Levels higher no bump aggro: 30\\ Max roam distance: 5\\ Max follow range: 15\\ Special attacks: Fast Attack|Tokens100-1,000\\ Barracuda: 1-5\\ Any Silver Armor\\ Any Gold Armor\\ Any Emerald Weapon\\ Cape of Striking\\ Any Diamond Weapon\\ Any Diamond Armor\\ Any Banker Armor|+ \\ \\ Warrior\\ {{:snippet_warrior.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>   Auto aggro:|  ✔️  |  Score Tokens  |  100  |  250  |  32.21% | 
 +|:::|  Health: 300  |  Aggro range:|  0.75  Score Tokens  |  500  |  1000  |  4.29% | 
 +|:::|  HP regen: 25/20s  |  Aggro at distance time:|  4.5s   Barracuda  |  1  |  5  |  26.84% | 
 +|:::|  Damage: 45  |  Levels higher no distant aggro:|  20   Silver Helmet  |  1  ||  6.44% | 
 +|:::|  Attack Interval: 2.3s  |  Levels higher no bump aggro:|  30   Silver Body  |  1  ||  6.44% | 
 +|:::|  Armor: 30%  |  Max roam distance:|    Silver Legs  |  1  ||  6.44% | 
 +|:::|  Move Speed: 2.0  |  Max follow range:|  15   Gold Helmet  |  1  ||  4.29% | 
 +|:::|  Respawn Time: 120–130s  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack   Gold Body  |  1  ||  4.29% | 
 +|:::| ||||  Gold Legs  |   ||  4.29% | 
 +|:::| ||||  Emerald Helmet  |   ||  0.43% | 
 +|:::| ||||  Emerald Body  |  1  ||  0.43% | 
 +|:::| ||||  Emerald Legs  |  1  ||  0.43% | 
 +|:::| ||||  Emerald Sword  |  1  ||  0.43% | 
 +|:::| ||||  Emerald Greatsword  |  1  ||  0.43% | 
 +|:::| ||||  Emerald Dagger  |  1  ||  0.43% | 
 +|:::| ||||  Emerald Spear  |  1  ||  0.43% | 
 +|:::| ||||  Cape of Striking   1  ||  0.11% | 
 +|:::| ||||  Diamond Sword  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Greatsword  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Dagger  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Spear  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Helmet  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Body  |  1  ||  0.21% | 
 +|:::| ||||  Diamond Legs  |  1  ||  0.21% | 
 +|:::| ||||  Banker Shirt    ||  0.01% | 
 +|:::| ||||  Banker Pants  |  1  ||  0.01% | 
 +|:::| ||||  Banker Hat  |  1  ||  0.01% | 
 +^ ||||||||^ 
  
 ======Level 89====== ======Level 89======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Archer\\ (Level 89)\\ {{:snippet_archer.png?100|}}|Health: 400\\ Damage: 55\\ Armor: 25%\\ Move Speed: 2.5\\ Regen: 20/20s\\ \\ Combat Type: Archery\\ Respawn Time: 110-120s|Attack Interval2.8s\\ Looking for playerstrue\\ Inner aggro range: 0.75\\ Outer aggro range: 4\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 50\\ Levels higher no bump aggro: 20\\ Max roam distance: 6\\ Max follow range: 16\\ Special attacks: Fast Attack\\ Triple Arrow\\ Push Attack|Tokens100-2,000\\ Barracuda: 1-5\\ Any Chestnut Armor\\ Giant Squid50-100\\ Any Yew Armor\\ Any Yew Weapon\\ Cape of Deflection\\ Any Willow Weapon\\ Any Willow Armor\\ Any Banker Armor|+ \\ \\ Archer\\ {{:snippet_archer.png?100|}}   Combat Type:|   🏹<sup>(Archery)</sup>   Auto aggro:|  ✔️  |  Tokens  |  100  |  250  |  32.08%  | 
 +|:::|  Health: 400  |  Aggro range:|  0.75  Tokens  |  1000  |  2000  |  4.28%  | 
 +|:::|  HP regen: 20/20s  |  Aggro at distance time:|  4.5s   Barracuda  |  1  |  5  |  21.38% 
 +|:::|  Damage: 55  |  Levels higher no distant aggro:|  50   Chestnut Helmet  |  1  ||  4.28%  | 
 +|:::|  Attack Interval: 2.8s  |  Levels higher no bump aggro:|  20   Chestnut Body  |  1  ||  4.28%  | 
 +|:::|  Armor: 25%  |  Max roam distance:|    Chestnut Legs  |  1  ||  4.28%  | 
 +|:::|  Move Speed: 2.5  |  Max follow range:|  16   Giant Squid  |  50  |  100  |  5.35%  | 
 +|:::|  Respawn Time: 110–120s (1:50–2:00)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack\\  Triple Arrow\\  Push Attack   Yew Helmet  |  1  ||  0.32%  | 
 +|:::| ||||  Yew Body  |   ||  0.32%  | 
 +|:::| ||||  Yew Legs  |  1  ||  0.32%  | 
 +|:::| ||||  Yew Bow  |  1  ||  0.53%  | 
 +|:::| ||||  Yew Crossbow  |  1  ||  0.32%  | 
 +|:::| ||||  Cape of Deflection   1  ||  0.11%  | 
 +|:::| ||||  Willow Bow  |  1  ||  0.32%  | 
 +|:::| ||||  Willow Crossbow  |  1  ||  0.21%  | 
 +|:::| ||||  Willow Helmet  |  1  ||  0.21%  | 
 +|:::| ||||  Willow Body  |  1  ||  0.21%  | 
 +|:::| ||||  Willow Legs  |  1  ||  0.21%  | 
 +|:::| ||||  Banker Shirt    ||  0.01%  | 
 +|:::| ||||  Banker Pants  |  1  ||  0.01%  | 
 +|:::| ||||  Banker Hat  |  1  ||  0.01%  | 
 +^ ||||||||^ 
  
 ======Level 339====== ======Level 339======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Extra Evil Guard\\ (Level 339)\\ {{:snippet_soldier.png?100|}}|Health2,000\\ Damage: 50\\ Armor: 60%\\ Move Speed2.5\\ Regen50/5s\\ \\ Combat TypeMelee\\ Respawn Time900-1,300s (15-21:40m-|Attack Interval: 3s\\ Looking for players: true\\ Inner aggro range: 0.75\\ Outer aggro range: 5\\ Aggro at distance time: 4.5s\\ Levels higher no distant aggro: 8\\ Levels higher no bump aggro: 12\\ Max roam distance: 50\\ Max follow range: 15\\ Special attacks: Fast Attack|Tokens10-150\\ Barracuda1-20\\ Emerald Sword\\ Emerald Greatsword\\ Diamond Dagger\\ Diamond Spear\\ Gold Sword\\ Silver Shield\\ Silver Gloves\\ Evil Sword\\ Evil Helmet|+ \\ \\ Extra Evil Guard\\ {{:snippet_soldier.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Tokens  |  10  |  150  |  50.85 | 
 +|:::|  Health:|  2,000   Aggro range:|  0.75  Barracuda  |  1  |  20  |  16.95% 
 +|:::|  HP regen: 50/5s  |  Aggro at distance time:|  4.5s   Emerald Sword  |  1  ||  5.08%  | 
 +|:::|  Damage: 50  |  Levels higher no distant aggro:|    Emerald Greatsword  |  1  ||  5.08%  | 
 +|:::|  Attack Interval: 3s  |  Levels higher no bump aggro:|  12   Diamond Dagger  |  1  ||  3.39%  | 
 +|:::|  Armor: 60%  |  Max roam distance:|  50   Diamond Spear  |  1  ||  3.39%  | 
 +|:::|  Move Speed: 2.5  |  Max follow range:|  15   Gold Sword  |  1  ||  8.47%  | 
 +|:::|  Respawn Time: 900–1,300s (15:00–21:40)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack   Silver Shield  |  1  ||  1.69%  | 
 +|:::| ||||  Silver Gloves   1  ||  1.69%  | 
 +|:::| ||||  Evil Sword   1  ||  1.69%  | 
 +|:::| ||||  Evil Helmet    ||  1.69%  | 
 +^ ||||||||^ 
  
 ======Level 407====== ======Level 407======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Very Good Melee Guard\\ (Level 407)\\ {{:snippet_low_melee_guard.png?100|}}|Health2,500\\ Damage: 50\\ Armor: 10%\\ Move Speed1.7\\ Regen10/15s\\ \\ Combat TypeMelee\\ Respawn Time900-1,800s (15-30m)|Attack Interval: 2s\\ Looking for players: false\\ Inner aggro range: 1\\ Outer aggro range: 3\\ Aggro at distance time: 4s\\ Levels higher no distant aggro: 5\\ Levels higher no bump aggro: 8\\ Max roam distance: 25\\ Max follow range: 10\\ Special attacksFast Attack|Tokens10-150\\ Giant Squid: 1-20\\ Silver Greatsword\\ Emerald Dagger\\ Cobalt Cape\\ Gold Body\\ Willow Body\\ Silver Cape\\ Willow Helmet\\ Pushstick\\ Hook\\ Good Helmet|+ \\ \\ Very Good Melee Guard\\ {{:snippet_low_melee_guard.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ❌  |  Tokens  |  10   150  |  51.02 | 
 +|:::|  Health:|  2,500   Aggro range:|  1  Giant Squid  |  1  |  20  |  10.20% 
 +|:::|  HP regen: 10/15s  |  Aggro at distance time:|  4s   Silver Greatsword  |  1  ||  20.41% 
 +|:::|  Damage: 50  |  Levels higher no distant aggro:|    Emerald Dagger  |  1  ||  2.04%  | 
 +|:::|  Attack Interval: 2s  |  Levels higher no bump aggro:|    Cobalt Cape  |  1  ||  2.04%  | 
 +|:::|  Armor: 10%  |  Max roam distance:|  25   Gold Body  |  1  ||  2.04%  | 
 +|:::|  Move Speed: 1.7  |  Max follow range:|  10   Willow Body  |  1  ||  2.04%  | 
 +|:::|  Respawn Time:|  900-1,800s (15:00-30:00)  |  [[enemies#special_attacks|Special Attacks]]: Fast Attack  |  Silver Cape   1  ||  2.04%  | 
 +|:::| ||||  Willow Helmet   1  ||  2.04%  | 
 +|:::| ||||  Pushstick   1  ||  2.04%  | 
 +|:::| ||||  Hook   1  ||  2.04%  | 
 +|:::| ||||  Good Helmet    ||  2.04%  | 
 +^ ||||||||^ 
  
 ======Level 800====== ======Level 800======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Troll King\\ (Level 800)\\  {{:snippet_trollking.png?100|}}|Health5,000\\ Damage: 80\\ Armor: 30%\\ Move Speed2.6\\ Regen150/6s\\ \\ Combat TypeMelee\\ Respawn Time7,200s (120m)|Attack Interval2.2s\\ Looking for playerstrue\\ Inner aggro range15\\ Outer aggro range20\\ Aggro at distance time: 2.5s\\ Levels higher no distant aggro: 20\\ Levels higher no bump aggro: 99\\ Max roam distance: 3\\ Max follow range: 15\\ Special attacks: Fast Attack\\ Heavy AttackPush Attack|Troll Pelt10-30\\ Large Bone10-30\\ Any Obsidian Weapon\\ Any Obsidian Armor\\ Any Diamond Weapon\\ Any Diamond Armor\\ Any Willow Weapon\\ Any Willow Armor\\ Obsidian Cape|+ \\ \\ Troll King\\ {{:snippet_trollking.png?100|}}   Combat Type:|   ⚔️<sup>(Melee)</sup>  |  Auto aggro:|  ✔️  |  Troll Pelt  |  10  |  30   8.77 | 
 +|:::|  Health:|  5,000   Aggro range:|  15↹20  |  Large Bone  |  10  |  30  |  8.77%  | 
 +|:::|  HP regen: 150/6s  |  Aggro at distance time:|  2.5s   Obsidian Spear  |  1  ||  3.51%  | 
 +|:::|  Damage: 80  |  Levels higher no distant aggro:|  20   Obsidian Dagger  |  1  ||  3.51%  | 
 +|:::|  Attack Interval: 2.2s  |  Levels higher no bump aggro:|  99   Obsidian Sword  |  1  ||  3.51%  | 
 +|:::|  Armor: 30%  |  Max roam distance:|    Obsidian Greatsword  |  1  ||  3.51%  | 
 +|:::|  Move Speed: 2.6  |  Max follow range:|  15   Obsidian Helmet  |  1  ||  3.51%  | 
 +|:::|  Respawn Time: 7,200s (120:00)  |  [[enemies#special_attacks|Special Attacks]]:|  Fast Attack\\  Heavy Attack\\  Push Attack   Obsidian Legs  |  1  ||  3.51%  | 
 +|:::| ||||  Obsidian Body  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Spear  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Dagger  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Sword  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Greatsword  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Helmet  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Legs  |  1  ||  3.51%  | 
 +|:::| ||||  Diamond Body  |  1  ||  3.51%  | 
 +|:::| ||||  Willow Crossbow  |  1  ||  3.51%  | 
 +|:::| ||||  Willow Legs  |  1  ||  3.51%  | 
 +|:::| ||||  Willow Helmet  |  1  ||  3.51%  | 
 +|:::| ||||  Willow Body  |  1  ||  3.51%  | 
 +|:::| ||||  Willow Bow  |  1  ||  3.51%  | 
 +|:::| ||||  Obsidian Cape    ||  5.26%  | 
 +^ ||||||||^ 
  
 ======Level ?====== ======Level ?======
-^  //Enemy//  ^//Basic Stats//^//Technical Stats//^//Drops//^ +^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|Dire Wolf\\ {{:snippet_direwolf.png?110|}}|Health: 8,000\\ Damage: 120\\ Armor: 35%\\ Move Speed: 5\\ Regen: 150/6s\\ \\ Combat Type: Mixed\\ Respawn Time150-300s (2:30-5m)|Attack Interval2.6s\\ Looking for playerstrue\\ Inner aggro range3\\ Outer aggro range: 15\\ Aggro at distance time: 1.5s\\ Levels higher no distant aggro: 99\\ Levels higher no bump aggro: 999\\ Max roam distance: 2\\ Max follow range: 13\\ Special attacks: Frost Breath\\ Ground Stomp\\ Target Spike|Tokens2,000-5,000\\ Wolf Meat1-5\\ Wolf Pelt\\ Swordfish: 20-50\\ Barracuda10-30\\ Willow Log1-10\\ Diamond Bar1-10\\ Large Bone4-8\\ Any Diamond Weapon\\ Any Diamond Armor\\ Any Willow Weapon\\ Any Willow Armor\\ Hook\\ Pushstick\\ Ice Crossbow\\ Ice Greatsword\\ Ember Cape|+ \\ \\ Dire Wolf\\ {{:snippet_direwolf.png?110|}}   Combat Type:|   ⚔️<sup>(Mixed)</sup>  |  Auto aggro:|  ✔️  |  **Table 1** <sup>(guaranteed)</sup>  |||| 
 +|:::|  Health: 8,000  |  Aggro range:|  3↹15   Wolf Meat|  1  |  5  |  100%| 
 +|:::|  HP regen: 150/6s  |  Aggro at distance time:|  1.5s   Wolf Pelt|  1  ||  100%| 
 +|:::|  Damage: 120  |  Levels higher no distant aggro:|  99   **Table 2**<sup>(food/tokens)</sup>  |||| 
 +|:::|  Attack Interval: 2.6s  |  Levels higher no bump aggro:|  999   Tokens|  2,000  |  5,000  |  33.3%| 
 +|:::|  Armor: 35%  |  Max roam distance:|    Swordfish|  20  |  50  |  33.3%| 
 +|:::|  Move Speed: 5  |  Max follow range:|  13   Barracuda|  10  |  30  |  33.3%| 
 +|:::|  Respawn Time: 150-300s (2:30-5:00)  |  [[enemies#special_attacks|Special Attacks]]:|Frost Breath\\ Ground Stomp\\ Target Spike   **Table 3**<sup>(materials)</sup>  |||| 
 +|:::| ||||  Willow Log|   |  10   33.3%| 
 +|:::| ||||  Diamond Bar|   |  10   33.3%| 
 +|:::| ||||  Large Bone|   |    33.3%| 
 +|:::| ||||  **Table 4**<sup>(gear)</sup>  |||| 
 +|:::| ||||  Nothing|  N/A  ||  77.52%| 
 +|:::| ||||  Willow Crossbow|  1  ||  2.33%| 
 +|:::| ||||  Any Diamond Armor|  1  ||  1.55%| 
 +|:::| ||||  Any Willow Armor|  1  ||  1.55%| 
 +|:::| ||||  Diamond Sword|  1  ||  1.55%| 
 +|:::| ||||  Diamond Spear|  1  ||  1.55%| 
 +|:::| ||||  Diamond Dagger|  1  ||  1.55%| 
 +|:::| ||||  Willow Bow|  1  ||  1.55%| 
 +|:::| ||||  Diamond Greatsword|  1  ||  0.78%| 
 +|:::| ||||  Hook|  1  ||  0.78%| 
 +|:::| ||||  Pushstick|  1  ||  0.78%| 
 +|:::| ||||  Ice Crossbow|  1  ||  0.78%| 
 +|:::| ||||  Ice Greatsword|  1  ||  0.78%| 
 +|:::| ||||  Ember Cape|   ||  0.78%| 
 +^ ||||||||^ 
  
 ======Boilerplate====== ======Boilerplate======
Line 183: Line 597:
 Leave it as the **LAST-SECTION**, so it won't intervene with normal info/data the viewers are looking for. Leave it as the **LAST-SECTION**, so it won't intervene with normal info/data the viewers are looking for.
  
-^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  <sub>(chance)</sub>  ^<sub>(min)</sub>^<sub>(max)</sub>+^  //__Enemy__//  ^  //__Stats__//  ^^  //__Behavior__//  ^^  //__Possible drops__//  ^<sub>(min)</sub>^<sub>(max)</sub> <sub>(chance)</sub>  
-|  \\ \\ [[Enemy name]]\\ [[Enemy name|{{wiki:dokuwiki-128.png?100|Enemy name}}]]  |  Combat Type:  ⚔️<sup>(Melee)</sup>\\ or\\ 🏹<sup>(Archery)</sup>  |  Auto aggro: ❌ or ✔️  |  [[Drop name]]|  ❔%|  x  |  y  | +|  \\ \\ Enemy name\\ [Enemy Image]  |  Combat Type:  ⚔️<sup>(Melee)</sup>\\ or\\ 🏹<sup>(Archery)</sup>  |  Auto aggro: ❌ or ✔️  |  [Drop name]|  x  |  y  |  ❔%
-|:::|  Health: ❔  |  Aggro range: ❔↹❔ |  [[Drop name]]|  ❔%|  z  || +|:::|  Health: ❔  |  Aggro range: ❔↹❔  |  [Drop name]|  z  ||  ❔%
-|:::|  HP regen:|  1/❔s  |  Aggro at distance time: ❔s  | ||||+|:::|  HP regen:|  /❔s  |  Aggro at distance time: ❔s  | ||||
 |:::|  Damage: ❔  |  Levels higher no distant aggro: ❔  |:::|||| |:::|  Damage: ❔  |  Levels higher no distant aggro: ❔  |:::||||
 |:::|  Attack Interval: ❔s  |  Levels higher no bump aggro: ❔  |:::|||| |:::|  Attack Interval: ❔s  |  Levels higher no bump aggro: ❔  |:::||||
Line 192: Line 606:
 |:::|  Move Speed: ❔  |  Max follow range: ❔  |:::|||| |:::|  Move Speed: ❔  |  Max follow range: ❔  |:::||||
 |:::|  Respawn Time: ❔-❔s  |  [[enemies#special_attacks|Special Attacks]]: |:::|||| |:::|  Respawn Time: ❔-❔s  |  [[enemies#special_attacks|Special Attacks]]: |:::||||
-|:::| ||||  [[Drop name]]|  ❔%|  x  |  y  | +|:::| ||||  [Drop name]|  x  |  y  |  ❔%
-|:::| ||||  [[Drop name]]|  ❔%|  z  ||+|:::| ||||  [Drop name]|  z  ||  ❔%|
 ^ ||||||||^ ^ ||||||||^
  
enemies.1746622618.txt.gz · Last modified: 2025/05/07 12:56 by trimoon